Chipper35 Posted September 19, 2020 Although this may sound wonky, here goes: Even though Ive watched 35 videos on the topic, I swear I still struggle trying to understand sectors. Anyone know of an ‘Explain it to me like Im a German Shepherd’ tutorial?? 0 Quote Share this post Link to post
Misty Posted September 19, 2020 (edited) https://doomwiki.org/wiki/Sector https://doomwiki.org/wiki/Linedef https://doomwiki.org/wiki/Sidedef To sum up my shared links, sector is the group of connected lines to make game space, where you spend most of your time. For example, if you draw square in builder, you already have sector - space where you can place and add anything you desire. You can expand it or reduce it or draw something inside or next to it for detailing or setting up sort of trap for players. I'd suggest take time to read my shared links, it contains crucial information. Edited September 19, 2020 by Misty 0 Quote Share this post Link to post
Chipper35 Posted September 19, 2020 I will do that..... thanks!! 0 Quote Share this post Link to post
Kappes Buur Posted September 26, 2020 The Unofficial WAD Designers' Handbook Doom Builder: An Illustrated Guide 0 Quote Share this post Link to post
Chipper35 Posted September 26, 2020 I am familiar with those......but need to do a deep dive!! 0 Quote Share this post Link to post
Kappes Buur Posted September 29, 2020 (edited) I cannot make up my mind if you are joking or being serious. If the latter, what exactly is the problem with you understanding sectors. Edited September 29, 2020 by Kappes Buur 0 Quote Share this post Link to post
Rainne Posted September 30, 2020 (edited) A sector is just an area where the following are the same throughout: floor/ceiling heights floor/ceiling textures ("flats") light level special effects (damaging floors, pulsing lights, etc) tag (reference handle for linedef actions, such as for doors and platforms) If you want any of these things to change between different areas, they'll need to be different sectors. For example, each step in a stairway is a different sector, each with a different floor height. There's other stuff to learn about sectors (such as sound propogation), but this is the basic idea. Edited September 30, 2020 by Rainne 0 Quote Share this post Link to post
Chipper35 Posted December 5, 2020 On 9/29/2020 at 1:08 PM, Kappes Buur said: I cannot make up my mind if you are joking or being serious. Nope....I wasn't joking, but: I get it now. 0 Quote Share this post Link to post
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