I'm making custom monsters, and they're all going to be pretty projectile intensive. The thing is, I don't want them to infight. There is just going to be too many projectiles on screen, and to many monsters, so a monster hitting another one is pretty much guaranteed. So I don't want the enemies taking damage from each other, or even blocking each others bullets.
But I also want to add some projectile weapons for the player, but those SHOULD be able to collide. So I can't just make the monsters have no collision box.
This is probably another one of those problems with an easy solution, but I may be wrong.
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PeceMan
I'm making custom monsters, and they're all going to be pretty projectile intensive. The thing is, I don't want them to infight. There is just going to be too many projectiles on screen, and to many monsters, so a monster hitting another one is pretty much guaranteed. So I don't want the enemies taking damage from each other, or even blocking each others bullets.
But I also want to add some projectile weapons for the player, but those SHOULD be able to collide. So I can't just make the monsters have no collision box.
This is probably another one of those problems with an easy solution, but I may be wrong.
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