Jhare Posted September 27, 2020 (edited) On YT, I haven't seen a lot of people directly compare DOOM 93 and DOOM 2016, so to show my deep love for the series, I thought I might as well try to analyze both these games. While I believe almost NO-ONE can do justice to the beloved series, I believe this is a decent video. Of course, constructive criticism is always welcome. Link: Edited September 27, 2020 by Jhare 0 Quote Share this post Link to post
Rajerel Posted September 27, 2020 (edited) I can list you, and only YOU! The differences I personally see between Doom 2016 and Doom 93 Here we go: Doom 2016 is really red, Doom 93 has colors. Doom 2016 is in 64 and 32 bits IIRC, and Doom 93 was 16 IIRC. Doom 2016 is 3D and Doom 93 isn't. Doom 2016 runs on Windows 10, and Doom 93 ran on DOS originally. Doom 2016 is Widescreen, and Doom 93 is 4:3, in 320x200. Doom 2016 has glory kills, and Doom 93 doesn't. Doom 2016 has a slower player movement, and Doom 93 has a faster one. Doom 2016 has the ability to freelook, and Doom 93 doesn't. Doom 2016 is 20 bucks on Steam at the moment, and Doom 93 is 6. Doom 2016 doesn't have a "Pro Doom 2016" video, made by the YouTube content creator, Civvie 11, but Doom 93 has a video with "Pro Doom" in it. Doom 2016 has jumping abilities, and Doom 93 doesn't. Doom 2016 has a HUD that doesn't take a fifth of the screen, but Doom 93 does. Doom 2016 isn't open-source, but Doom 93 is. "A Doom 2016-clone" is not a thing, but a Doom clone is. Doom 2016 has graphic graphics, and Doom 93 has graphic graphics, but pixelated. Doom 2016 does not have a slippery player movement, but Doom 93 does. Doom 2016 doesn't have a 256 color palette, but Doom 93 does. Doom 2016 is kind of long, and Doom 93 isn't too long. Doom 2016 has angled weapons, but Doom 93 doesn't. Doom 2016 has a built-in map creator, and Doom 93 uses external ones. Doom 2016 doesn't have demos, but Doom 93 does. Doom 2016's protagonist doesn't make meme faces, but Doom 93's does. Doom 2016 has cutscenes, but Doom 93 doesn't. Doom 2016 has a 6 in its engine name, but Doom 93 has a 1. Doom 2016 hasn't been ported to an ATM, or an MP3 player, or a piano, or a chainsaw, or Kinect, or Windows 95, or Cameras, or printers, or a particle analyzer, or the Nintendo DS, or the SNES, or the PlayStation 1, or Xbox, or Linux, but Doom 93 has. Doom 2016 had other Doom games come out before it, but Doom 93 hadn't. Doom 2016 was released in 2016, and Doom 93 was released in 1993 Doom 2016 was a retail release, and Doom 93 was mail order only. Doom 2016 doesn't have a shareware version, but Doom 93 does. GZDoom 2016 isn't a thing, but GZDoom is. Doom 2016 allows the player to look and shoot with the mouse, but Doom 93 allows you to look, shot, and move. Doom 2016 doesn't have MiDis, but Doom 93 does. Doom 2016 doesn't have a Nintendo 64 total conversion, that offers different levels, enemy design, weapons design, etc; but Doom 93 has Doom 2016 doesn't have a BFG 9000, but Doom 93 does. Doom 2016 doesn't have a sequel whose name is the same, but with a 2, but Doom 93 does. Doom 2016 is different from Doom 93, and Doom 93 is different from Doom 2016. I think those are all the differences Edited September 27, 2020 by Mr. Jar (aka: Nelguy) 0 Quote Share this post Link to post
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