So for my map, I wanna spawn some enemies in one room after the player picks up a key in another room, but When the monsters are spawned, they are already alerted and go towards the player as soon as the spawn. And im using ACS scripts to spawn the monsters. Is there a way to assign the monsters an "Ambush Players" property as they spawn?
EDIT: I mean that I want the monsters to stay in place as they spawn, some of you just didnt get the memo, my bad.
Edited by BucketHoodie I seriously miscommunicated my thing.
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mxrgan
So for my map, I wanna spawn some enemies in one room after the player picks up a key in another room, but When the monsters are spawned, they are already alerted and go towards the player as soon as the spawn. And im using ACS scripts to spawn the monsters. Is there a way to assign the monsters an "Ambush Players" property as they spawn?
EDIT: I mean that I want the monsters to stay in place as they spawn, some of you just didnt get the memo, my bad.
Edited by BucketHoodieI seriously miscommunicated my thing.
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