plums Posted October 26, 2020 I love jumping in Doom and I wish more mapsets accommodated it, since you can jump in basically every modern port these days (except Chocolate Doom of course). You can still use minimal jumping responsibly in maps that aren't meant for it without breaking anything that the author didn't intend. 3 Quote Share this post Link to post
Rajerel Posted October 26, 2020 (edited) On 10/18/2020 at 8:34 PM, GraphicBleeder said: Hey all, so, I was thinking about how in GZdoom you have the option of jumping and crouching, now I usually play with it off unless the readme file with a custom wad says it needs to be on to be beatable but, what do you all think about it? To me, there's nothing wrong about it, but the person who does play with jumping, should recognize that the game was never designed for it, except for some mapsets, of course. Edited October 26, 2020 by Mr. Jar (aka: Nelguy) 1 Quote Share this post Link to post
doomguy (bald) Posted October 26, 2020 I think it's fine, play however you want, but it really becomes problematic for stuff like multiplayer and speedruns 1 Quote Share this post Link to post
Hisymak Posted October 27, 2020 I consider jumping and crouching in modern Doom ports as the "0th category of cheating". Which means, exploiting a feature which game directly and visibly offers, for cheating (not playing levels in way how they were originally designed and intended to be played). 0 Quote Share this post Link to post
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