The Bug Posted November 3, 2020 Dang! looks nice, would be cool to make some kind of megawad this way! 1 Quote Share this post Link to post
The Bug Posted November 3, 2020 21 hours ago, Pezl said: i wanted to draw one but i was here to late, nice concept same, really wanted to participate. 1 Quote Share this post Link to post
DukeOfDoom Posted November 3, 2020 Yeah, hoping we can make a second map like this. 0 Quote Share this post Link to post
The Bug Posted November 3, 2020 Should i just do it ? Or wait until he finishes the map and then do a second one? 0 Quote Share this post Link to post
Rince-wind Posted November 3, 2020 5 minutes ago, The Bug said: Should i just do it ? Or wait until he finishes the map and then do a second one? You should just do it, cause who knows how long it will take me to finish this 0 Quote Share this post Link to post
The Bug Posted November 3, 2020 (edited) Ok sure thing Edited November 3, 2020 by The Bug 0 Quote Share this post Link to post
Super Mighty G Posted November 3, 2020 3 hours ago, Rince-wind said: E5 Hide contents I recommend changing the green to the tan bricks so it matches the red ones better. 0 Quote Share this post Link to post
Clippy Posted November 3, 2020 4 hours ago, Rince-wind said: E5 Hide contents Hey that's my room!! I am totally going to play test this whole map in a video for you when it's done 🥳 2 Quote Share this post Link to post
Dubbag Posted November 4, 2020 6 hours ago, Rince-wind said: C1 Hide contents nice really diggin it! 0 Quote Share this post Link to post
Rince-wind Posted November 5, 2020 I have some important news My grandmother recently died and I don't have the drive to map or do anything else, so I'm going to post the unfinished version of the wad, that way people can do whatever they want with it, maybe someone else can complete it Disjointed Domains 4 Quote Share this post Link to post
Clippy Posted November 5, 2020 Very sorry about your loss - take care of yourself my thoughts are with you 3 Quote Share this post Link to post
Soulless Posted November 5, 2020 (edited) Sorry for your loss; totally understandable. I will take a look into whats done, and even try something just for fun, just have to compile the info. Edited November 5, 2020 by Soulless 3 Quote Share this post Link to post
ElPadrecitoCholo Posted November 5, 2020 Hell friend, it is hard to hear that news, I really hope you can recover from that misfortune that just happened in your life... the only thing I can tell you is, keep your forehead high, and do not retain that pain for a long time. 3 Quote Share this post Link to post
Doomkid Posted November 5, 2020 I’m so sorry, Rince-wind. My heart goes out to you and your family.. Take care of yourself. 3 Quote Share this post Link to post
Dubbag Posted November 5, 2020 Aw man that sucks dude. I really hope things get better for you.Hang in there. 2 Quote Share this post Link to post
Zulk RS Posted November 6, 2020 Damn that's rough. Sorry for your loss. 2 Quote Share this post Link to post
Robot J Posted November 6, 2020 I’m sorry for the loss. I hope you can recover ok 2 Quote Share this post Link to post
Cammy Posted November 8, 2020 My condolences to you – loss hurts like words can't say. Be safe and look after yourself, Rince. 2 Quote Share this post Link to post
Soulless Posted November 9, 2020 (edited) Ive been working on the map. Just tested it and havent had any issues/bugs, surely theres something you guys will find that I didnt. My apologies if my take on your drawings wasnt exactly the same, some times changed textures because of design, or parts of the drawing for better progression, I tried my best. I hope Rince-wind forgives me for changing a couple of textures in the cells he made, and some monsters positions aswell. Had to re-do all his action lines because im not used to doom 2 format, so maybe some traps are slightly different from the original. I will be glad if anyone else has been also working on the map, will be really interesting to see a different version of the final drawing. Hope you are feeling better buddy! ------------------------------------ Map Name: Disjointed Domains (v1.0) Iwad: Doom 2 Compatible & Tested on Gzdoom Freelook - Optional Crouch & Jump - No Difficulty - UV only Sky - Mek´s Box o Skies Music - Pain and Paper Download: https://mega.nz/file/0lQWiJIL#V-3ezQ7ab9OFjultMviS0fGwztO_MiepXkf-zPQve34 Original Idea: @Rince-wind Music: @CammyBanana Drawing & Mapping credits: A1: @Doomkid - mapped by Soulless A2: @cambreaKer - mapped by Soulless A3: @EpicTyphlosion - mapped by Soulless A4: @Megabeholder - mapped by Rince-wind A5: Soulless - mapped by Rince-wind B1: @Impboy4 - mapped by Rince-wind B2: @donevan427mapped by Rince-wind B3: @Ar_e_en - mapped by Rince-wind B4: @Walter confetti - mapped by Rince-wind B5: @Steve88 - mapped by Rince-wind C1: @Dubbagdarrel - mapped by Rince-wind C2: @N1ck & @Ola J - mapped by Rince-wind C3: @Rex705 - mapped by Rince-wind C4: @Robot J - mapped by Soulless C5: @Oldschoolgeek32 - mapped by Soulless D1: @CBM - mapped by Soulless D2: @mewbusi - mapped by Soulless D3: @gunkye - mapped by Rince-wind D4: @Jark - mapped by Soulless D5: @pcorf - mapped by Soulless E1: @THE IMP - mapped by Soulless E2: @ElPadrecitoCholo - mapped by Soulless E3: @kalaeth - mapped by Soulless E4: @Castelia - mapped by Soulless E5: @Clippy- mapped by Rince-wind Drawing (Without the maze in C2): Spoiler Edited November 10, 2020 by Soulless 18 Quote Share this post Link to post
Cammy Posted November 9, 2020 Awesome to see this; I'm on my way to bed but I'll play it when I can. Give me just a couple days and I can wrap up and give you a much longer, full version of Pain-and-Paper for future versions to use. That little minute-long loop probably gets old REAL damn fast, heh 1 Quote Share this post Link to post
kalaeth Posted November 9, 2020 awesome job @Soulless! Just played through it (with god mode on, difficulty is very hard here, for my play strenght) and I think both of you managed to do something that doesn't even feel as disjointed as that! automap (with secrets) at finish: Spoiler 9 Quote Share this post Link to post
Rince-wind Posted November 10, 2020 20 hours ago, Soulless said: Ive been working on the map. Just tested it and havent had any issues/bugs, surely theres something you guys will find that I didnt. My apologies if my take on your drawings wasnt exactly the same, some times changed textures because of design, or parts of the drawing for better progression, I tried my best. I hope Rince-wind forgives me for changing a couple of textures in the cells he made, and some monsters positions aswell. Had to re-do all his action lines because im not used to doom 2 format, so maybe some traps are slightly different from the original. I will be glad if anyone else has been also working on the map, will be really interesting to see a different version of the final drawing. Hope you are feeling better buddy! I want to congratulate you on your work, you put this together very well. Don't worry about the changes, in fact I think your choices and the small details you tinkered with make the map look and play even better than my original drafts. The only change I didn't like was in E5, the red pillars and bricks were meant to represent glowing red lights, like the colored sectors in Doom 64. 3 Quote Share this post Link to post
Soulless Posted November 10, 2020 16 minutes ago, Rince-wind said: I want to congratulate you on your work, you put this together very well. Don't worry about the changes, in fact I think your choices and the small details you tinkered with make the map look and play even better than my original drafts. The only change I didn't like was in E5, the red pillars and bricks were meant to represent glowing red lights, like the colored sectors in Doom 64. Hey Rince, thanks a lot. Just wanted to help, loved the concept from the 1st second. Sorry about E5, didnt get that detail. Now that is done, you can tweak whatever you want, I wont update it if theres no issues/glitches. Nice to see you around buddy. 1 Quote Share this post Link to post
Soulless Posted November 10, 2020 (edited) *Update* New link: https://mega.nz/file/0lQWiJIL#V-3ezQ7ab9OFjultMviS0fGwztO_MiepXkf-zPQve34 Just tested it myself 100% uv and I had to change 1 yellow door for a blue door for better navigation, also minor texture in one cell that I messed up on last update. Edited November 10, 2020 by Soulless 3 Quote Share this post Link to post
Rince-wind Posted November 10, 2020 I did some minor bug fixing and texture changing, nothing worth downloading again, I'm still waiting for the full midi. While we wait I ask everyone who contributed to play the latest updated version of the wad so you can tell me if you want anything to be changed while it still can be 4 Quote Share this post Link to post
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