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I made a DeathMatch map


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So... I got kinda bored and made a Doom map, it's my first map and it's meant for deathmatch. It would be nice if you gave some feedback since I really don't know how to make maps, also the music in the Wad is Prodigy - Breath (a midi version I found some time ago).

Deathmatch1.rar

dm1.png

dm1_2.png

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3 minutes ago, Iacobus said:

Try this: Deathmatch2.zip

Wow, that's really pretty, I wish I could make maps as good looking as this, guess I'll just have to make some maps to get better at their visual aspect (also your map has I think some good layout changes, it's all around a better map)

 

I also changed the midi to Doomkid's one, guess I'll definitely have to make a readme with you as the midi creator, if I ever upload this map (probably I won't, still have to remember this).

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On 10/20/2020 at 11:25 AM, JohnJohny said:

Wow, that's really pretty, I wish I could make maps as good looking as this, guess I'll just have to make some maps to get better at their visual aspect (also your map has I think some good layout changes, it's all around a better map)

 

I also changed the midi to Doomkid's one, guess I'll definitely have to make a readme with you as the midi creator, if I ever upload this map (probably I won't, still have to remember this).

 

I merged your midi with Doomkid's and remaped some instruments to cut off a little of the edge of the synth bass and add that twang in the intro of yours that is missing from Doomkid's.
    
    As for the map, for the layout I changed one side to remove the symmetry, added pillars for cover, removed the doors, added some scape/chasing routes that also add some height variation, breaking that long corridor and connecting back to the main hub, changed the lift to fast and added a linedef trigger to lower it even faster. Basicaly you want the map to flow fast and smoothly and to give options for the player rather than just in and out of a room. You also don't want all your spawnpoints near each other, otherwise someone with a good weapon can just camp there and pick everyone off easily. Feel free to build off of that or take as inspiration to make changes. Also, watch that video posted by Dylan, it's pretty good!

 

I found a BSP tear on the ceiling and a torch I forgot to raise, here's the v2  and the edited midi that I used.

 

 

Deathmatch_v2.zip
    

Edited by Iacobus

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