Jump to content

The Ancient Gods - Impressions and Story Spoilers


AtimZarr1

Recommended Posts

In the Holt, did anyone notice the destroyed Earth on the left side of the giant jump pad after the pillar room where Vega comments "it is clear that I'm what was known as the Father..."? It's definitely an Earth from another dimension, I think but which one? :)

 

 

Edited by Kristian Nebula

Share this post


Link to post

I have to say I'm definitely unhappy with where they took Samuel Hayden's character. I think we always knew he would end up being a villain but to see him in such a pathetic state feels disappointing. Also I don't know what is up with the voice direction but I don't like it. 

Share this post


Link to post
On 11/11/2020 at 9:44 AM, Super Mighty G said:

I have to say I'm definitely unhappy with where they took Samuel Hayden's character. I think we always knew he would end up being a villain but to see him in such a pathetic state feels disappointing. Also I don't know what is up with the voice direction but I don't like it. 

He’s still not even a villain really, he was just carrying out his orders until the Father got him out of the Slayer’s way. His goal was still to save humanity and allow them to use argent.

Share this post


Link to post

Cut King Novik monologue from TAG1. It's a description of the events of Doom Eternal that sets up the DLC, so it seems to have been replaced by the opening text instead. The final line was first heard in the launch trailer but wasn't found in the DLC either.

 

 

Share this post


Link to post
2 hours ago, AtimZarr1 said:

Cut King Novik monologue from TAG1. 

I wonder why id removed it. I liked the opening speeches of Doom 2016 and Eternal. The text intro of TAG1 made it look like a "add on", but not part of the original storyline.

Share this post


Link to post

Yeah I feel some of the story bits could really use this connective tissue. Right now a lot of the story is unnecessarily too hidden. I don’t mind finding story clues through the world and piecing it all together but what’s there is messy and at times nonsensical 

Edited by thewormofautumn

Share this post


Link to post
On 11/13/2020 at 9:34 AM, oCrapaCreeper said:

He’s still not even a villain really, he was just carrying out his orders until the Father got him out of the Slayer’s way. His goal was still to save humanity and allow them to use argent.

 

His morals was in question with his obsession with Argent Energy and even trying to preserve it despite Hell breaking loose. Especially with knowing the risks.

 

With Eternal and DLC it's strange as it suggests he is very knowledgeable and should have known better but appeared ignorant in Doom 2016. Obsessed with Argent and not watching Olivia more closely.

 

Or was pure filtered Argent Energy a reliable source that could safely supply humanity and maybe fuels something that rescues the Father? Or was it sabotage to commence the events to lead to where we are now?

Share this post


Link to post
2 hours ago, Chezza said:

 

His morals was in question with his obsession with Argent Energy and even trying to preserve it despite Hell breaking loose. Especially with knowing the risks.

 

With Eternal and DLC it's strange as it suggests he is very knowledgeable and should have known better but appeared ignorant in Doom 2016. Obsessed with Argent and not watching Olivia more closely.

 

Or was pure filtered Argent Energy a reliable source that could safely supply humanity and maybe fuels something that rescues the Father? Or was it sabotage to commence the events to lead to where we are now?

 “without argent energy, it WILL be worse...”

“I do what I do, because there is no choice...”

 

He clearly values what he perceives as “the right thing” over morals. Yeah hell is bad, but Earth would be destroyed anyway if he did shut it all down. The Father already had foreseen humans would have discovered argent on their own anyway even if Samur didn’t plant himself on earth.

 

So he’s not wrong entirely, he operates at a cosmic scale so loss of life some is just “the cost of progress”. He was meant to transition humanity to use argent energy so they could fight back against the impending invasion Samur likely already knew about, it wasn’t just to solve an energy crisis. As Hayden said while hyping himself up, “The Seraphim is the key to the human’s salvation”. Or at least that’s how he sees himself.

 

The Slayer had destroyed the tower and thus the production of argent on earth,  which is not good for Samur’s mission. That’s why he took the crucible, to make argent energy synthetically without the Well and use it to lead Earth against the invasion.

 

Edited by oCrapaCreeper

Share this post


Link to post

This sympathetic view would require that the Hell invasion would have happened anyway without the UAC experimenting with Argent energy and opening portals to Hell and becoming demon cultists.

 

On a meta level, he's right -- in previous games, Hell invasions have happened anyway despite the non-existence of Argent energy, it was teleporter experiments instead. But it's still a hard sell to affirm that causing demon invasion through energy shenanigans is better than through teleporter shenanigans because at least you have energy? Fat lot of good did it do them; in the end they still need the player to single-handedly defeat the invasion which still dealt cataclysmic damage.

 

There's also the fact that Argent energy is literally generated by torturing the damned until they lose their soul, turning them into more demons. It does not sound like the kind of things you want your society to depend on; I mean look at how it turned out for Urdak.

Share this post


Link to post
17 hours ago, AtimZarr1 said:

Cut King Novik monologue from TAG1. It's a description of the events of Doom Eternal that sets up the DLC, so it seems to have been replaced by the opening text instead. The final line was first heard in the launch trailer but wasn't found in the DLC either.

 

 

 

To my ears the voice acting on this one doesn't sound as good as in DOOM 2016 and Eternal opening scenes, I guess they could have used it with another take but for some reason decided to leave it out. Personally, I like the plain text intro that the DLC has.

Share this post


Link to post
On 11/10/2020 at 3:22 AM, Kristian Nebula said:

In the Holt, did anyone notice the destroyed Earth on the left side of the giant jump pad after the pillar room where Vega comments "it is clear that I'm what was known as the Father..."? It's definitely an Earth from another dimension, I think but which one? :)

 

 

 

I took a screenshot of the planet. Not sure if it's distinguishable enough to be Earth though. But Photo Mode doesn't seem to let me travel too far from the player model, so there doesn't seem to be a way to get closer to examine in-game.

 

X54LkZ6.jpg

 

Urdak seems to have a number of planets in its skies. In the Holt, there's this extremely large one:

 

CspLcGa.jpg

 

In the base game's Urdak, there's a number of other planets that can also be seen in the sky.

 

F19WRWc.jpg

 

12zhbiQ.jpg

 

dPClXrZ.jpg

 

I'm not sure what these planets are supposed to represent, especially considering their seemingly close proximity to Urdak. Considering the ones in the Holt seem to be damaged/destroyed, perhaps they are extensions of Urdak that were also vulnerable when the seal broke?

Share this post


Link to post
14 hours ago, AtimZarr1 said:

 

I took a screenshot of the planet. Not sure if it's distinguishable enough to be Earth though. But Photo Mode doesn't seem to let me travel too far from the player model, so there doesn't seem to be a way to get closer to examine in-game.

 

X54LkZ6.jpg

 

 

If you zoom in with the scope it's possible to see India and the Korean peninsula stick out left, so yeah it is Earth indeed.

 

Maybe all the different planets are worlds that were consumed in the argent-collecting process. Perhaps this will be elaborated in DLC part 2.

Share this post


Link to post
  • 1 month later...

Something i still remember from TAG is those Maykr platforms, that are like squid things that move up, die, then respawn.

They're like those platforms in Exultia's Hell section, where standing on them causes them to slowly fall, like those Mario blocks, but different.

I wonder if id ever thought of an arena that mostly replies on those, so the player jumps from "timed platform" to another, while fighting.

 

The eye turrets could also fit a "ring/wheel" enemy with wheels spinning around them, if there ever is a Maykr take on Ophanim.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...