AtticTelephone Posted October 26, 2020 (edited) what.bex is the true lord of lords, the ultimate king, one .bex to rule them all... Witness a fraction of the power held within what.bex! A single MBF Extended DeHackEd file holds all the power in the infiniverse. Doomworld, I bring you what.bex. WHAT.zip ____----____----____----____----____----____----____--------____----____----____----____----____----____ BACKSTORY Spoiler what.bex was named after the level What?! from my failed megawad Waves of the Undead. Originally made for a non-jokewad map called Down in Downtown, I experimented in making sentient barrels. I ended up deciding to make an entire "gameplay mod", which is now known as what.bex. Enjoy. ----____----____----____----____----____----____--------____----____----____----____----____----____---- Edited October 26, 2020 by AtticTelephone 13 Quote Share this post Link to post
Robot J Posted October 26, 2020 Looks like a boom version of lilith.pk3 8 Quote Share this post Link to post
AtticTelephone Posted October 26, 2020 2 minutes ago, Robot J said: Looks like a boom version of lilith.pk3 It's not just graphics, it's everything. 0 Quote Share this post Link to post
AtticTelephone Posted October 26, 2020 Oh, I also should've warned you guys, it crashes a lot, and I mean a LOT. 3 Quote Share this post Link to post
HQDefault Posted October 26, 2020 This looks like if Vinny Vinesauce did a corruptions video for Doom. I wonder if he ever did that... 0 Quote Share this post Link to post
Ribo Zurai Posted October 26, 2020 I'm a bit confused on how this works. It just made most zombies and imps die with a single pistol shot and makes shotgun zombies crash my gzdoom. 0 Quote Share this post Link to post
AtticTelephone Posted October 26, 2020 6 minutes ago, Ribo Zurai said: I'm a bit confused on how this works. It just made most zombies and imps die with a single pistol shot and makes shotgun zombies crash my gzdoom. Don't play it on GZDoom, use PRBoom+ for maximum effect. 0 Quote Share this post Link to post
Ribo Zurai Posted October 26, 2020 1 minute ago, AtticTelephone said: Don't play it on GZDoom, use PRBoom+ for maximum effect. Yeah I managed to get it to run there and jesus christ 0 Quote Share this post Link to post
AtticTelephone Posted October 26, 2020 Just now, Ribo Zurai said: Yeah I managed to get it to run there and jesus christ Can you not describe the experience of encountering the 666th layer of hell in .bex format? 0 Quote Share this post Link to post
Pseudonaut Posted October 26, 2020 Is it compatible with Brutal Doom? 4 Quote Share this post Link to post
AtticTelephone Posted October 26, 2020 2 minutes ago, Pseudonaut said: Is it compatible with Brutal Doom? No. 3 Quote Share this post Link to post
cambreaKer Posted October 26, 2020 1 hour ago, HQDefault said: This looks like if Vinny Vinesauce did a corruptions video for Doom. I wonder if he ever did that... he made corruptions of doom snes port a while back. 1 Quote Share this post Link to post
AtticTelephone Posted October 26, 2020 (edited) Oh, I should also talk about the functions. Archviles have 1 health. Barrels are alive. Revenant rockets do negative damage. Zombiemen are immortal and shoot revenant rockets. Imps are weaker, and explode. Shotgunners, they just gib more. Demons can resurrect themselves. I don’t remember what specters do. Cacodemons have 1000 health and are on auto fire. Revenants are the same as Cacodemons but don’t have 1000 health. I can’t remember the other stuff. Edited October 26, 2020 by AtticTelephone 1 Quote Share this post Link to post
URROVA Posted October 26, 2020 (edited) Played on MBF. Segmentation Violation Played on PrBoom. WTF Played on GZDoom. The negative damage doesnt exists, but WTF Played on Eternity, The negative damage exists but no visual glitches. Equally, WTF So, the flashing colors is because the negative damage, right? The engine tries to tint red the view with positive damage, more damage is more red-tinting, when does negative damage makes glitches with the colormap. Nice discover, i will use it on any boom compatible wad that i will make. Edited October 26, 2020 by URROVA 0 Quote Share this post Link to post
Gez Posted October 26, 2020 12 hours ago, Pseudonaut said: Is it compatible with Brutal Doom? yes; but you have to load them both in PrBoom+. 3 Quote Share this post Link to post
DynamiteKaitorn Posted October 27, 2020 On 10/26/2020 at 4:15 AM, AtticTelephone said: Oh, I also should've warned you guys, it crashes a lot, and I mean a LOT. *Laughs in WooF engine* Yeah for some reason WooF is able to handle this with little to no crashes at all and still gives the funky effects. 0 Quote Share this post Link to post
AtticTelephone Posted October 28, 2020 17 minutes ago, Kool Belzero said: Why tho I am exploring a new frontier. This .bex is only the beginning. 2 Quote Share this post Link to post
Alaux Posted October 28, 2020 (edited) I took a step ahead: renamed it to .deh, made it at least Crispy compatible. Very similar behavior as far as I've played, except for the crashes, it seems more stable. lilith.wad confirmed Edited October 28, 2020 by Alaux 4 Quote Share this post Link to post
Super Mighty G Posted October 28, 2020 Is this also called "Palette Randomizer"? Because it looks like eye searing noise. 1 Quote Share this post Link to post
gwain Posted January 18, 2022 On 10/25/2020 at 11:02 PM, AtticTelephone said: what.bex is the true lord of lords, the ultimate king, one .bex to rule them all... Witness a fraction of the power held within what.be A single MBF Extended DeHackEd file holds all the power in the infiniverse. Doomworld, I bring you what.bex. WHAT.zip ____----____----____----____----____----____----____--------____----____----____----____----____----____ BACKSTORY Reveal hidden contents what.bex was named after the level What?! from my failed megawad Waves of the Undead. Originally made for a non-jokewad map called Down in Downtown, I experimented in making sentient barrels. I ended up deciding to make an entire "gameplay mod", which is now known as what.bex. Enjoy. I smell burnt toast 0 Quote Share this post Link to post
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