The Bug Posted November 13, 2020 Sorry for not being online, but the map is coming together nicely! 1 Quote Share this post Link to post
MattFright Posted November 13, 2020 18 minutes ago, The Bug said: Sorry for not being online, but the map is coming together nicely! Got any screenshots you can share here? 0 Quote Share this post Link to post
The Bug Posted November 13, 2020 1 minute ago, MattFright said: Got any screenshots you can share here? Have not started the map yet, i am going to do it when every cell is complete. 0 Quote Share this post Link to post
MattFright Posted November 13, 2020 1 minute ago, The Bug said: Have not started the map yet, i am going to do it when every cell is complete. Ah, my bad, i misunderstood your comment :P 0 Quote Share this post Link to post
FishingHoek Posted November 14, 2020 (edited) Claiming E2, adding a totally much-needed revenant closet and chaingunners, a pillar with an "inconspicuous" switch and imps hiding behind. The rest speaks for itself. Edited November 14, 2020 by FishingHoek wording 2 Quote Share this post Link to post
Cammy Posted November 14, 2020 A5 is a wide open cliffside, crawling with a huge horde of pinkies, looking out over a magma sea. A huge pillar just off the coast has a Cyberdemon with the high ground who tries to snipe you, and Archviles stand on two smaller pillars on either side, which raise and lower in alternation, exposing you to one Archie at a time. A pair of E2M8-style pillars are embedded in the ground to use as cover, and in the top-right corner there's a huge stash of cells. If you fall into the magma below, you can grab a secret megasphere and teleport back to safety. 2 Quote Share this post Link to post
Rince-wind Posted November 17, 2020 I'd like to make a reservation for B5 2 Quote Share this post Link to post
kalaeth Posted November 17, 2020 the blue C are chaingunners, the red AV an archville, the HK a hell knight. PG is a plasma gun, the red crosses health, the black c, cells. The yellow door is a secret door (slightly different texture, maybe?) and the red one is a keyed door (not sure which keys already are in the map, but not the one you can pick up in this room) 2 Quote Share this post Link to post
Rince-wind Posted November 18, 2020 On second thought, I'm leaving B5 to someone else cuz I'm not getting any ideas, sorry 0 Quote Share this post Link to post
waciej Posted November 18, 2020 https://ibb.co/BsXHMKL I made bridge with toxic lAva on A3 0 Quote Share this post Link to post
Pezl Posted November 19, 2020 @waciejlooks good but please upload it on doomworld, it will be easier to download and no one will miss this post 0 Quote Share this post Link to post
waciej Posted November 19, 2020 1 hour ago, Pezl said: @waciejlooks good but please upload it on doomworld, it will be easier to download and no one will miss this post everythings cool but its say "You can only upload 0.11MB" 0 Quote Share this post Link to post
Rince-wind Posted November 19, 2020 (edited) On 11/19/2020 at 1:44 PM, waciej said: everythings cool but its say "You can only upload 0.11MB" You can use image hosting sites like imgur for free to avoid this problem Edited December 4, 2020 by Rince-wind 3 Quote Share this post Link to post
Rince-wind Posted December 11, 2020 E1 - CHOOSE YOUR OWN DEATH This room contains 4 optional powerups, picking them up will close the doors and summon monsters The quadrants are color coded, from the textures to the decoration to the monsters: RED - Berserker, Pinkies and Revs GREEN - Green Armor, Knights and Arachs BLUE - Soulsphere, Cacos and MEIN LIEBEN! BROWN - Backpack, Imps and Fatsos The powerups are in pools of liquid, none of them damaging There's a pillar in the middle of the room and 4 heightened platforms with stairs in the corners to make the fights more dynamic 2 Quote Share this post Link to post
waciej Posted December 11, 2020 1 hour ago, Rince-wind said: E1 - CHOOSE YOUR OWN DEATH This room contains 4 optional powerups, picking them up will close the doors and summon monsters The quadrants are color coded, from the textures to the decoration to the monsters: RED - Berserker, Pinkies and Revs GREEN - Green Armor, Knights and Arachs BLUE - Soulsphere, Cacos and MEIN LIEBEN! BROWN - Backpack, Imps and Fatsos The powerups are in pools of liquid, none of them damaging There's a pillar in the middle of the room and 4 heightened platforms with stairs in the corners to make the fights more dynamic Oof, my part was skipped :c 0 Quote Share this post Link to post
Rince-wind Posted December 11, 2020 25 minutes ago, waciej said: Oof, my part was skipped :c It was a bit too squashed for my liking 1 Quote Share this post Link to post
FishingHoek Posted December 12, 2020 13 hours ago, waciej said: Oof, my part was skipped :c I would guess you just go and redo it without squashing the image and toss it into imgur so the previous problems don't arise 3 Quote Share this post Link to post
therektafire Posted December 13, 2020 (edited) I made a part for B1, it's a storage area attached to the hangar with crates strewn around at random angles, you can shoot the big box to open it and get a weapon (ideally the SSG) but there is a chaingunner inside too (orange dot), theres also a chaingunner in the lower left hiding behind a box looking at a marine corpse (bluish dot) and some armor (green), obviously its meant to be kind of a trap :D. A couple of boxes are open and have ammo (yellow) and there are a couple of imps as well (red), oh yeah and you are meant to be able to shoot the box on the lower right too and an imp is in there as well :P Edited December 13, 2020 by therektafire 3 Quote Share this post Link to post
Peccatum Mihzamiz Posted December 18, 2020 (edited) I made a part for B5! I hope it fits well in between the others! The lava ocean links A5 and C5 together, with thin parts of rock obscuring the vision of the player/ monsters to A5 and C5. There is a high mountainside dominating the area, with a lavafall strafing down from very high to the lower plateau. If a player climbs the entire fall they will find a secret invulnerability in a tiny room behind a passable lavafall middef at the top. The entire mountainside is made up of platforms of different heights, filled with as many imps as possible. There is a Rocket Launcher (RL) with lots of ammo in the middle of the map, that triggers a monster closet with revenants and spectres, as well as triggering cacodemons to come floating up from the lava ocean. There are teleporters in the lava in case the player falls down. The lava stream in the lower plateau is narrow enough to skip over, with (if there's room enough for it) the exception of the area to the centre-right, where there are two pillars that allow the player to skip over. Edited December 20, 2020 by Peccatum Mihzamiz 4 Quote Share this post Link to post
Rince-wind Posted December 30, 2020 Bumping cause we just need three more sections 0 Quote Share this post Link to post
Peccatum Mihzamiz Posted February 1, 2021 Bumping because there are still three lovely sections waiting to be drawn in. 0 Quote Share this post Link to post
The Bug Posted February 1, 2021 (edited) oh god why did i make this :( i don't wanna do this, so anyone can make the map i guess if i had time then still, i wanna do different projects sorry edit: i can be big brain and just use this for one of my other projects *brain energy noises* Edited February 1, 2021 by The Bug 0 Quote Share this post Link to post
Peccatum Mihzamiz Posted February 1, 2021 18 minutes ago, The Bug said: oh god why did i make this :( i don't wanna do this, so anyone can make the map i guess if i had time then still, i wanna do different projects sorry edit: i can be big brain and just use this for one of my other projects *brain energy noises* Dear The Bug, does this mean that... you are asking the community whether somebody would like to take over and make the map? @Rince-wind perhaps if they would like to, or somebody else? I think the project is inspiring and might be better as a stand-alone, or grouped together with the first edition, rather than being part of another project to be honest. 5 Quote Share this post Link to post
Rince-wind Posted February 2, 2021 15 hours ago, Peccatum Mihzamiz said: Dear The Bug, does this mean that... you are asking the community whether somebody would like to take over and make the map? @Rince-wind perhaps if they would like to, or somebody else? I'll take over this project then 5 Quote Share this post Link to post
Soulless Posted February 2, 2021 27 minutes ago, Rince-wind said: I'll take over this project then Nice Rince-wind! I thought about it, but I really cant right now, mapping my own stuff at the moment. Good luck with this monster! 1 Quote Share this post Link to post
Rince-wind Posted February 2, 2021 Before I start, I'm torn between recreating the map verbatim from the drawings or with more crative liberty I'd like to know your thoughts, since I'm fine either way 1 Quote Share this post Link to post
MattFright Posted February 2, 2021 16 minutes ago, Rince-wind said: Before I start, I'm torn between recreating the map verbatim from the drawings or with more crative liberty I'd like to know your thoughts, since I'm fine either way My tile was made entirely to allow for creative liberty (it's just a hole surrounded by unspecified monsters), so i'd say that's a bit of what i was expecting from the start 0 Quote Share this post Link to post
The Bug Posted February 2, 2021 You shald go without me. I will inpect your journey with intrest, yet not contribute any more... 0 Quote Share this post Link to post
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