Scotty Posted November 5, 2020 (edited) NOW ON IDGAMES Inspired by this thread, i thought i'd have a go at making a map with a boat in it. Then i thought other people might be in the mood as well, so here's an impromptu little community project. Guidelines: Spoiler - include a boat - or many boats - in your map! They can be the main playable area, just decoration, whatever you like - mapping deadline is November 30th, so act quickly and don't worry about being too ambitious - maps must be boom compatible (aiming for PRBoom+ complevel 9) - use OTEX exclusively (no vanilla textures either) - any mapping style is welcome but keep it breezy, no extreme difficulty - please test your maps appropriately (i.e. in PRB+ itself) - include skill settings - if you do not include a sky transfer or midi i will select that for you Have fun! I figure every mapper has to try their hand at a boat at some point or other. Spoiler *SUBMISSIONS* Gangbang Galleon - Scotty Ship Happens - A2Rob Beelzeboat - muumi Ume Maru - Walter Confetti Ship Ping - waciej Mutiny Machine - punch you in the face man The Blood Trailer - Ar_e_en Getaway - Dunn & Dunn Pestilent Plagueship - Egg Boy Under Wraps - Dunn & Dunn Realm of Stars and Goop - Ar_e_en The Orca - DFF Miss Susie's Steamboat - jerrysheppy Ferrytale - muumi unnamed - Aconyx SS Lightbringer: Beacon of the Endless Piss Void - wydoomer Maplist: Ume Maru - Walter Confetti Getaway - Dunn & Dunn Pestilent Plagueship - Egg Boy Mutiny Machine - punch you in the face man Miss Susie's Steamboat - jerrysheppy Ship Ping - waciej unnamed - Aconyx Ship Happens - A2Rob Realm of Stars and Goop - Ar_e_en Under Wraps - Dunn & Dunn The Orca - DFF Beelzeboat - muumi The Blood Trailer - Ar_e_en Ferrytale - muumi Gangbang Galleon - Scotty SS Lightbringer: Beacon of the Endless Piss Void - wydoomer Edited December 22, 2020 by Scotty 64 Quote Share this post Link to post
Obsidian Posted November 5, 2020 I am obligated to contribute based solely on that fucking amazing TITLEPIC art. 20 Quote Share this post Link to post
galileo31dos01 Posted November 5, 2020 sounds aboat alright, I may ship a map later, this could be ferry fun, maybe vesselfortium would join in 43 Quote Share this post Link to post
DynamiteKaitorn Posted November 5, 2020 I want to join but the rule "OTEX only" kinda bugs me... Which is odd since you CAN make a boat with only vanilla textures technically... >_> 2 Quote Share this post Link to post
baja blast rd. Posted November 5, 2020 There plenty of vanilla/CC4/etc. boats already. Would be cool to see some in 🅱️OTEX. 22 Quote Share this post Link to post
Egg Boy Posted November 5, 2020 Count me in, I've never made a boat map before. 2 Quote Share this post Link to post
Scotty Posted November 5, 2020 11 minutes ago, DynamiteKaitorn said: I want to join but the rule "OTEX only" kinda bugs me... Which is odd since you CAN make a boat with only vanilla textures technically... >_> I considered just using stock stuff and equally considered allowing absolute texture freedom but i want to minimise the energy i have to expend on running this tbh, otherwise running this would quickly become unfun for me. OTEX is easy because i can just basically drop it in and it gives people a huge thematic range to work with, as well as offering something a bit different, as rd says. I don't like mixing of OTEX and vanilla, with very few exceptions - most vanilla textures have an OTEX analogue anyway. 1 Quote Share this post Link to post
VanaheimRanger Posted November 6, 2020 If @Pinchy doesn't make a boat for this I'll be quite the disappoint. 2 Quote Share this post Link to post
Walter confetti Posted November 6, 2020 what a funny idea! Every map style is accepted, right? 0 Quote Share this post Link to post
Andromeda Posted November 6, 2020 Can't wait to see some techbase boats! 2 Quote Share this post Link to post
Philnemba Posted November 6, 2020 I might make a boat theme map here later this month however can I use stock textures too with OTEX? 0 Quote Share this post Link to post
Doomkid Posted November 6, 2020 15 minutes ago, MidnightMage said: Well a boat themed community project seems original enough. Can maps be submitted as limit removing and not Boom? Definitely, Boom is inclusive of vanilla and LR as well inherently (just for future reference) 1 Quote Share this post Link to post
mxrgan Posted November 6, 2020 Might just take a break from my current wip map to try my hand at my first community project 2 Quote Share this post Link to post
Job Posted November 6, 2020 (edited) I'm shipping for this boat project. Edited November 6, 2020 by Job 4 Quote Share this post Link to post
punch you in the face man Posted November 6, 2020 I'm making a map for this. Seems like a good chance to start using OTEX and a welcome break from the E1 replacement I'm working on. 1 Quote Share this post Link to post
Grazza Posted November 6, 2020 7 hours ago, Scotty said: A perfect one for Viz's "Up the Arse Corner". 2 Quote Share this post Link to post
pcorf Posted November 6, 2020 I could not give an absolute shit ship about this project. I'll stick with Zone 400 and classic maps. Good luck anyway guys. 1 Quote Share this post Link to post
Cynical Posted November 6, 2020 (edited) 1 hour ago, Doomkid said: Definitely, Boom is inclusive of vanilla and LR as well inherently (just for future reference) Not completely; more complex stairbuilder setups that work in vanilla can break in Boom (and vice-versa). Been there, run into that. Edited November 6, 2020 by Cynical 1 Quote Share this post Link to post
DFF Posted November 6, 2020 This sounds fun, i'll look to make a map for this one. Is it planned to be a 32 or below standard megaWAD? 0 Quote Share this post Link to post
SilverMiner Posted November 6, 2020 (edited) Hmm, I think I'm going to give it some boats Edited November 6, 2020 by SilverMiner 0 Quote Share this post Link to post
mxrgan Posted November 6, 2020 (edited) Mind if I share a wip screenshot? Im making a Ship Graveyard + Abandoned docks. Spoiler Edited November 6, 2020 by PSI Boredom Ω 1 Quote Share this post Link to post
CBM Posted November 6, 2020 (edited) 9 hours ago, Jimmy said: what hath I wrought ships ohoy matey I'll be sure tha bring da fleet and maybe build a few more.. yaaar Edited November 6, 2020 by CBM 0 Quote Share this post Link to post
cannonball Posted November 6, 2020 Frankly the world would be a worse place without an HMS Fireblu..... 3 Quote Share this post Link to post
Walter confetti Posted November 6, 2020 (edited) I'm remaking this boat in doom engine: Spoiler Edited November 6, 2020 by Walter confetti 25 Quote Share this post Link to post
TheOrganGrinder Posted November 6, 2020 7 hours ago, cannonball said: Frankly the world would be a worse place without an HMS Fireblu..... If not for the "must use OTEX" requirement I would be very tempted to deliver something in the vein of 50 Shades of Graytall for this, because the name Big Gray Al's Big Gray Boat Ride is almost too good to pass up. 10 Quote Share this post Link to post
Scotty Posted November 6, 2020 (edited) 16 hours ago, Walter confetti said: what a funny idea! Every map style is accepted, right? Absolutely! 13 hours ago, MidnightMage said: Well a boat themed community project seems original enough. Can maps be submitted as limit removing and not Boom? Feel free to build in Doom format if you wish, but be sure to test them in boom format to ensure everything functions as expected. 13 hours ago, Philnemba said: I might make a boat theme map here later this month however can I use stock textures too with OTEX? Otex only please (my reasoning is here), with the one exception being the secret map - addressed below. 11 hours ago, DFF said: This sounds fun, i'll look to make a map for this one. Is it planned to be a 32 or below standard megaWAD? However many maps we get. I don't expect 32 maps, if we do reach that then i will figure something out... 8 hours ago, cannonball said: Frankly the world would be a worse place without an HMS Fireblu..... 1 hour ago, TheOrganGrinder said: If not for the "must use OTEX" requirement I would be very tempted to deliver something in the vein of 50 Shades of Graytall for this, because the name Big Gray Al's Big Gray Boat Ride is almost too good to pass up. Ok here is the deal. Someone immediately pitched this idea and i thought it would make for a cool secret map - but it will lose impact if there are randomly 3-4 of these kinda maps... So i am accepting one single 50 Shades type map for the secret map, decide amongst yourselves who is making it - or collaborate! Or compete for that one slot :) I am assuming anyone who wants to make such a map knows the limitation already... only the GRAYTALL, DOORTRAK and FIREBLU textures are allowed, and the only flats are F_SKY1 plus one of your own choosing. Edited November 6, 2020 by Scotty 3 Quote Share this post Link to post
Ar_e_en Posted November 6, 2020 I might try my hand at creating one map, but my experience in mapping is limited to vanilla textures and one or two custom textures that I added myself. I have downloaded the texture pack and it does work in my map, but I do have one very noobish question: How do I implement one of the given custom sky textures into the level? I mean, I can't simply use F_SKY because that just sets the sky texture to the regular DOOM 2 sky. 0 Quote Share this post Link to post
TheOrganGrinder Posted November 6, 2020 @Ar_e_en in Boom format you'd use linedef action 271, "transfer sky texture to tagged sectors." Put the sky texture that you want to use as your level's sky as the upper texture of a line with action 271, and assign it a linedef tag Assign the same tag to all the sectors with F_SKY1 that you want to display your sky of choice 2 Quote Share this post Link to post
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