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Well I guess it could be soundtrack with the playable WAD attached I guess. Or some kind of decoration. I didn't consider it as jewel case cover design from the beginning so I don't have the background in that shape.

Edited by <<Rewind

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Why have the vertical name if it wouldn't be for a case? That's why they exist for every CD case out there. Besides, you could burn the WADs to CDs...

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aeJGyjK.png

 

oWOoO8O.png

 

QHXlAFf.png

 

PRINTABLE COVER 1

BACK TO SATURN X (2012)

 

What you might burn on a wad CD:

- The wad file in the main folder

- Pre-configured wad folders for your different sourceports, mods or classic DOS

- Midis converted through different sound banks

- The remastered soundtracks from 

https://jamespaddock.bandcamp.com/album/saturn-x-soundtrack-episode-1

https://esselfortium.bandcamp.com/album/back-to-saturn-x-ost-vol-1

- Electric guitar cover album by Kira https://www.doomworld.com/vb/creative-works/65050-doom-entire-soundtrack-remastered-back-to-saturn-x-e1-and-e2-too/

- This cover art

- Some other music or video games as a bonus

Edited by <<Rewind

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10 hours ago, <<Rewind said:

Any suggestions?

Personally, I'd like the numbers to be in a row, though that might clash with the circular border. Made a pic for you so you don't have to do all the work to then possibly decide against it. All in all, this is your project, do what you prefer.aligns.png.fb3e7dbcc77c45177a385c1f4e626307.png

Spoiler

I was thinking of it as a CD so hard I forgot they're map names, not song names, lol

 

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@TheEvilGrin Oh yeah. Thank you. It's one of those few wads that I typed in to my map database at the beginning and it had quite a few typos.

@BMWAG65321 Well, it's exactly as you say, would clash with that circle. Which is why I initially skipped the numbers but that makes the list less useful because you can't look at it and just enter a specific map by number. I've tried all those, even uploaded one at the bottom of the previous page.

 

I'll be skiping doing the flip page of the front cover for now unless you donate some good screenshots to use.

Edited by <<Rewind

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@<<Rewind These covers are really cool to a point where I wish there were actual retail discs with these covers.

I have a small suggestion for the current Eviternity back cover. Like Gez mentioned a couple pages ago, I think when the level names are short, it is better to split the names on two columns as it may result in better use of the available dark circular space.

Edited by ReaperAA

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It might look better too if you are using map numbers, left align the columns. If there's no numbers, centered.

 

One minor nitpick, I know maps 31 and 32 come after 15 if you are getting the secret levels, but for a full map list like this it would make more sense to put them after 30. With the numbering, it's strange to see 15 and then suddenly 31 and 32.

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Here's a quick mockup done by butchering the image above and eyeballing things, but just to give an idea of the two-column layout:

 

LfHqdoc.png

 

Also put the secret levels apart from the rest.

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This is fucking beautiful, stunning work!

 

I always wanted to see stuff like this, but was never able to make it myself. Really beautiful work.

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mdEi7vk.png

 

QyHXB94.png

 

PRINTABLE COVER 8

COMMUNITY CHEST 4 (2012)

 

Let me know if you find the cover art not good enough or something. Though I probably can't do better.

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This may just be me, but a touch of blurring actually serves to cover up some imperfections. Really though, they both look fine to me.

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On 12/17/2020 at 9:58 PM, StupidBunny said:

Are you going to do The Sky May Be?  I really, really hope the answer is yes

 

Maybe on a compilation CD cover for single-map wads. It will consist of 30 single map wads. They will be ordered like map names. The order may result from having those wads put into numbered folders. I don't know if it's possible to make a compilation megawad.

 

Anyway, there's 30 single map wads. I'd like it if you suggest something more. Feel free to suggest if it's suitable as an intro, outro or something in the middle.

Edited by game

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