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Palette mods for pain, berserk and pick-up flashes


Juza

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Simple palette mods regarding the red flash that happens when you get hurt, the berserk tint and the yellow flash for when you pick up an item. Playtested with Chocolate Doom, Crispy Doom, prboom+ 2.5.1.4 and 2.1.5.7, WOOF, Doom Retro; don't seem to work with GZDoom nor LZDoom, not sure why.

 

PAL.wad: Removes only the damage flash

PAL2.wad: Removes both the damage and pick-up flashes

PAL3.wad: Removes only the pick-up flash

PAL4.wad: Lessens the red in the damage flash, 1st variation (4/8 states)

PAL5.wad: Lessens the red in the damage flash, 2nd variation (3/8 states)

PAL6.wad: Lessens the red in the damage flash, 3rd variation (2/8 states)

PAL7.wad: Lessens the yellow in the pick-up flash, 1st variation (2/4 states)

PAL8.wad: Lessens the yellow in the pick-up flash, 2nd variation (1/4 states)

PAL9.wad: The lessened red from PAL6 and the lessened yellow from PAL8

 

Warning: Also affects the red tint from when you pick up a Berserk pack.

 

Download: yourPAL.zip

 

Edited by Juza

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  • 2 weeks later...
On 11/27/2020 at 8:39 PM, Juza said:

 don't seem to work with GZDoom nor LZDoom, not sure why.

 

Probably because palette changes are not applied in a truecolor rendering port.

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Palette changes in ZDoom-based ports are replaced by screen blending. This allows to have several effects at once (suppose you're hurt at the same time you're picking up an item, all while wearing a radsuit). But the consequence is that only the first palette of the PLAYPAL is used.

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3 minutes ago, Gez said:

Palette changes in ZDoom-based ports are replaced by screen blending. This allows to have several effects at once (suppose you're hurt at the same time you're picking up an item, all while wearing a radsuit). But the consequence is that only the first palette of the PLAYPAL is used.

 

Yes, right. This is also one of the "problems" I am facing with Crispy's truecolor code path.

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  • 4 weeks later...
1 minute ago, Spectre01 said:

Would this potentially cause issues with wads using custom colour palettes?

Only if they are ordered differently, like with BTSX. If it's just hue differences it typically wouldn't matter much.

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