There's this strange HOM effect happening with sector portals. The anchor point is matched up, the physics work properly, it just displays like a missing texture unless I'm on an adjacent sector. I have all the portal sectors joined and one anchor point, so I don't have to tag to death. The sectors are exactly the same dimensions. Attached screenshot of editor and video of the glitch. What's causing this? Do I absolutely have to separate each sector?
I'm using GZDoom Builder, GZDoom to test, and the map is ZDoom in Hexen format
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NoWaves
There's this strange HOM effect happening with sector portals. The anchor point is matched up, the physics work properly, it just displays like a missing texture unless I'm on an adjacent sector. I have all the portal sectors joined and one anchor point, so I don't have to tag to death. The sectors are exactly the same dimensions. Attached screenshot of editor and video of the glitch. What's causing this? Do I absolutely have to separate each sector?
I'm using GZDoom Builder, GZDoom to test, and the map is ZDoom in Hexen format
HomHellVideo.zip
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