Wadmodder Shalton Posted January 15, 2021 (edited) We should eventually recreate the following stuff unique to the Doomsday Engine DOOM 64 TC in the style of the DOOM 64 for DOOM 2 project, including but not limited to: - The six unique maps included in DOOM 64 TC, including Nukage Facility, Forbidden Deeper, Shadows Watching, Crisis, DOOM 64 Museum & Death Labs - All seven maps of The Outcast Levels including Destroy, Stepwalk, Portal, Darkened, Traps, Nebula & Radiant - All nine maps of The Reckoning addon by Steve Searle - Single Level Replacement addons for DOOM 64 TC, including Temple Ruins by Henri Lehto, Waste Processing & Mining Front by Maverick, The Metacenter by Agent Spork & Redemption Denied by Steve Searle I want to see these remade using the same aesthetics as the DOOM 64 for DOOM 2 project with a few of the same assets, but released as a standalone project. Edited January 16, 2021 by Wadmodder RiderPùdu 1 Quote Share this post Link to post
Devalaous Posted January 18, 2021 On 1/16/2021 at 11:44 AM, Wadmodder RiderPùdu said: We should eventually recreate the following stuff unique to the Doomsday Engine DOOM 64 TC in the style of the DOOM 64 for DOOM 2 project, including but not limited to: - The six unique maps included in DOOM 64 TC, including Nukage Facility, Forbidden Deeper, Shadows Watching, Crisis, DOOM 64 Museum & Death Labs - All seven maps of The Outcast Levels including Destroy, Stepwalk, Portal, Darkened, Traps, Nebula & Radiant - All nine maps of The Reckoning addon by Steve Searle - Single Level Replacement addons for DOOM 64 TC, including Temple Ruins by Henri Lehto, Waste Processing & Mining Front by Maverick, The Metacenter by Agent Spork & Redemption Denied by Steve Searle I want to see these remade using the same aesthetics as the DOOM 64 for DOOM 2 project with a few of the same assets, but released as a standalone project. I mentioned something similar to Mechadon in the past and its likely we will at least get Lost Levels, TC levels and Outcast levels in a sequel episode. Basically all of the Kaiser stuff. Just have to wait a good amount of time till it will be okay to convert the Lost Levels. Can probably start on the others though, given how long projects take, the Lost Levels can be added in last. 1 Quote Share this post Link to post
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