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Cool little Vanilla Doom trick for particle fields


holaareola

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32 minutes ago, holaareola said:

a floor below 0 and a ceiling above 640

Do you mean a floor above 0/ceiling below 640?

 

Nice trick!

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1 hour ago, plums said:

Do you mean a floor above 0/ceiling below 640?

 

Nice trick!

Intuitively that'd make sense, but because the codepointer works by spawning a rocket (but with P_SpawnMobj instead of P_SpawnMissile) and then setting its state to an unrelated frame, if it's spawned inside the floor or inside the ceiling it immediately explodes.

 

3 minutes ago, SilverMiner said:

Hmm, this trick could have an use in some kind of Heretic/Hexen themed vanilla Doom megawad

Hah, was playing a bit of Heretic the other day and that was exactly what made me think of this :)

Edited by holaareola

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I had an idea for creating fake rain by having falling objects spawned from invisible things on the ceiling.

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18 hours ago, JXC said:

I had an idea for creating fake rain by having falling objects spawned from invisible things on the ceiling.

Hmm, I think this trick could do that by modifying rockets to have gravity and adding a splash as the death anim. Horrible thought to sacrifice the rocket launcher and cyber though. Unless you also turned the rocket launcher into a water cannon!

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This is ingenious! I guess you have to design around it pretty carefully, but it's still a cool way to get a ZDoom-particles-type effect in vanilla with surprisingly little jank.

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On 12/6/2020 at 5:06 PM, JXC said:

I had an idea for creating fake rain by having falling objects spawned from invisible things on the ceiling.

 

giphy.gif

rain.zip

 

Couldn't help myself! Worth sacrificing a projectile weapon for though? Probably not, unless for perhaps a single mood-heavy vanilla map.

 

//Goddamnit in the edit:  why didn't I do one little sky recolour and some purple rain?

Edited by holaareola

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On 11/28/2020 at 7:09 PM, holaareola said:

With some custom particle sprites could make for some cool energy fields, steam or hellish rising damned souls.

Would like to see something similar to Super Castlevania IV's block 9 with the rising ghosts. 

9-1.png

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holaareola,

 

Thank you for sharing this feature. I assume since you've provided a link for download, and posted it here on a public forum, I would be permitted to use this effect in my own levels, if in fact the design warrants such a feature, provided that I give credit to you through my TXT file?

Edited by alLAN95th

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16 minutes ago, alLAN95th said:

holaareola,

 

Thank you for sharing this feature. I assume since you've provided a link for download, and posted it here on a public forum, I would be permitted to use this effect in my own levels, if in fact the design warrants such a feature, provided that I give credit to you through my TXT file?

 

Respectfully,

 

-alLAN95th

Go for it, absolutely. Would love to see what you did with the effect, drop a message in here if you publish the level :)

Edited by holaareola

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