Jaws In Space Posted December 1, 2020 (edited) It's everybody's favorite time of the month, it's howdy doody time for the latest & greatest from the folks over on Doomer Boards. This time around the story goes that while you were out hunting game in the prairie an old nemesis of yours "Black Hand Burt" murdered your wife & daughter, and robbed you of your fortune. Now you're on a path of Revenge! Your goal is to kill Burt & all of his men for what they did. The Magnificent FIVE is a limit-removing Doom 2 mapset lead by your favorite space shark & containing contributions from FIVE members of Doomer Boards, containing FIVE maps, with only FIVE weapons to choose from. IDGames Download MAPS: Map01 - Sunrise by Joe-Ilya Map02 - Tempio del Diablo by Walter C Map03 - Chaco Canyon by Jaws In Space Map04 - Assault On Rio Lobo by Morpheus Kitami & Jaws In Space Map05 - Corbucci by Lunch Lunch Map06 - Thanks For Playing! by Jaws In Space MUSIC: Title - The Magnificent Seven Main Title by Elmer Bernstein Intermission - Garryowen an 18th centruy Irish drinking song Read Message - For A Few Dollars More Main Title by Ennio Morricone Map01 - Teehee Valley from Mario & Luigi : Superstar Saga by Yoko Shimomura Map02 - Benevolent Ghosts by Alfonzo & Jimmy Map03 - The Ecstasy Of Gold by Ennio Morricone Map04 - Theme from Outlaws by Clint Bajakian Map05 - Banjo Lovers Delight by Paul Corfiatis Map06 - Once Upon A Time In The West by Ennio Morricone Links to the previous 29 projects can all be found at the Doomwiki link below on The Doomer Boards Projects page. https://doomwiki.org/wiki/Doomer_Boards_Projects Edited December 30, 2020 by Jaws In Space 47 Quote Share this post Link to post
Egg Boy Posted December 2, 2020 Hell yeah! Western themed doom maps are a favorite niche of mine. 2 Quote Share this post Link to post
Endless Posted December 2, 2020 I loved the classic A Fistful of Doom, can't wait to see what this Fistful of Doomer Boards Crew got locked & loaded! 2 Quote Share this post Link to post
TheMagicMushroomMan Posted December 2, 2020 Love the fact that Ennio Morricone music is present! 2 Quote Share this post Link to post
Andromeda Posted December 2, 2020 47 minutes ago, Jaws In Space said: Map05 - Banjo Lovers Delight by Paul Corfiatis Ah, I see the doomerboardskrew are people of culture as well! 3 Quote Share this post Link to post
TheNoob_Gamer Posted December 2, 2020 Surprised to see a non-Christmas DBP on December. I guess we need something super hot to warm stuff up. 2 Quote Share this post Link to post
Egg Boy Posted December 2, 2020 Just blasted through this in about half an hour. Really enjoyed most of it. I'd say the first two maps are the weakest of the bunch, and map03 and map05 are my favorite. The "thank you for playing" map is also really cute. Fun stuff for sure. 3 Quote Share this post Link to post
P41R47 Posted December 2, 2020 (edited) Now i can't take my ugly Clint Eastwood grin from my face Thank you Jaws for this, you always make my day a bliss ;) Edited December 2, 2020 by P41R47 2 Quote Share this post Link to post
SOSU Posted December 2, 2020 (edited) Spoiler Just finished it! I really liked the cute hats the demons had :) Not a fan of the weapon spirte replacements, maybe using the ones from Outlaws would have been better? The detailing is a bit lacking but that's normal for a Western with their big barren sets. Also Jaws isn't posting the DBPs on Doomworld @Catpho's hobby? Edited December 2, 2020 by SOSU 3 Quote Share this post Link to post
Catpho Posted December 2, 2020 (edited) Grats Jaws and krew on the work! Screens look enticing. 7 hours ago, SOSU said: Also Jaws isn't posting the DBPs on Doomworld @Catpho's hobby? Yeah it is Sauce, but it's not like this is written in the ten commandments or something :) Posting for the DBP dudes are more of an honor than anything, plus i get to like the DBP post this time around! 9 hours ago, TheNoob_Gamer said: Surprised to see a non-Christmas DBP on December. I guess we need something super hot to warm stuff up. FYI Last December's DBP wasn't Christmassy either, so stay tuned! And you might be more accurate than you think when you said "warm up" noob ;) Edited December 2, 2020 by Catpho 4 Quote Share this post Link to post
Optimus Posted December 2, 2020 2 minutes ago, Catpho said: FYI Last December's DBP wasn't Christmassy either, so stay tuned! And you might be more accurate than you think when you said "warm up" noob ;) Actually all DBP christmas projects were release at 25th of Decemeber, and I've heard the next one is coming soon. 3 Quote Share this post Link to post
Phobus Posted December 2, 2020 I was pretty excited to map for this when it first came up, but didn't get around to it in the end, so my only interaction with it before release was checking the resources early on and testing a near-final copy of the set to check for GLDEFS-related sprite changes that I'd need to address. I have to say that the end result is a pretty cool package! Billy's sprite work with the enemies is great, and has really opened up the theme for future level designers (it's up there with Christmas now for completeness, I think) and the resources from Fistful of Doom and Boot Hill have added plenty of texturing flair. The five levels are a good, fun, quick blast and the 5 weapon balance is nicely executed. Good job team! 2 Quote Share this post Link to post
D1m3 Posted December 2, 2020 Noticed that the mugshot is being used right from Fistful of Doom,I actually made a fixed version of that mugshothttps://forum.zdoom.org/download/file.php?id=38248 -Fixed lazy mirrored and copypasted frames -New CIGST12 instead of copypasted CIGST10 -Corrected CIGKILL2 face -Corrected blood on CIGKILL4 teeth -Fixed dissapearing beard on CIGDEAD0 face 2 Quote Share this post Link to post
Soulless Posted December 2, 2020 (edited) So much fun! that cacodemon death animation is priceless!! I had redneck rampage vibes at certain times heh. The sprite replacement is amazing, I not sure which one is my favourite to be honest, they are so good, those Pinky "pistoleros" are great, and the "Hell-cow" is perfect! Chaingun is gold. Still a couple maps to go but this is already 10/10! A little vid for map 03: Edited December 2, 2020 by Soulless 3 Quote Share this post Link to post
Doomkid Posted December 2, 2020 (edited) This turned out as amazing as I hoped it would, nice work! I'd love to see D1m3's fixed mugshot being used before this makes it's way to idgames, that 32x-style flipping hair always annoyed me, lol. Edited December 2, 2020 by Doomkid 3 Quote Share this post Link to post
Walter confetti Posted December 2, 2020 Charming little mapset, i had quite some fun making a map for it! The new sprites are pretty cool and it looks like a hidden gem from the 90s mapping! Here's a FDA pack for MAP01 and from MAP03 to MAP05 i made for the 0.5 release, but seen that the levels aren't that changed i still upload it: fda-pack-magnificent-5.7z (recorded with crispy doom 3.5) Just a pair of things that i think it could be changed: The doors at the starting build of MAP01 must be use action type 101 (with the usage of self-referencing sectors, of course) for the doors since with the lowering effect that uses now looks pretty weird Some minor tech base textures usage aren't that fitting with the general old west theme of the mapset, like the DOORRED bars in MAP04 (it could better if it used a REDWALL instead) and this switch for the blue skull key on MAP05 (again, using the SW1CMT will be better) 3 Quote Share this post Link to post
BoxY Posted December 2, 2020 (edited) Awesome maps, I had a ton of fun blasting through waves of outlaws with my trusty irons. The texture pack and sprite replacements are, well, magnificent. The sound replacements can get overwhelmingly busy when there's a lot going on, but obviously the objective of making something cheesy and fun is far more important than mere practicality in a project like this, and I thoroughly approve. Just for fun I recorded FDAs of every map: here. -cl2. Edited December 2, 2020 by BoxY 3 Quote Share this post Link to post
Jaws In Space Posted December 2, 2020 Thanks for the kind words everyone. I'm glad to have made something everyone seems to enjoy as my first Doomer Boards Project. Hopefully by this weekend @Big Ol Billy can finish the last 2 sprite replacements for the Pain Elemental & Arachnotron. Once that is done I'll add them to the wad along with D1M3's improved mugshot & upload this to idgames. I'll also post a link to a slightly expanded resource pack & I encourage anyone who wants to to feel free to use that pack to make additional western themed maps. 4 Quote Share this post Link to post
P41R47 Posted December 2, 2020 3 minutes ago, Jaws In Space said: Thanks for the kind words everyone. I'm glad to have made something everyone seems to enjoy as my first Doomer Boards Project. Hopefully by this weekend @Big Ol Billy can finish the last 2 sprite replacements for the Pain Elemental & Arachnotron. Once that is done I'll add them to the wad along with D1M3's improved mugshot & upload this to idgames. I'll also post a link to a slightly expanded resource pack & I encourage anyone who wants to to feel free to use that pack to make additional western themed maps. You made a great mapset along the DB guys, Jaws :D Would love to see more maps by you on the next projects ;) 1 Quote Share this post Link to post
grrfield Posted December 4, 2020 I beat joe's map and then I died. 2 Quote Share this post Link to post
Senty Posted January 7, 2021 I encountered some kind of bug on MAP05, inside the cave part. Here's what it looked like in Crispy Doom And here's what it looked like on GZDoom. In addition, when running MAP05 on GZDoom, there's an error that says: "Line 978 has no first side." 0 Quote Share this post Link to post
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