Greetings, Doom dudes! I present my next map - Tubeworm. (Updated with ID Games link)
Inspired by this thread, I made a very non-linear map with FIREBLU tubes. It's designed to be an exploration type map - the exit is completely open from the start. Have fun!
GZDoom please. Jumping not needed, freelook encouraged but probably not needed.
** EDIT **
- Fixed a couple of stuck monsters and added a TITLEPIC
- Added a baron trap for goodies room.