Greetings, Doom dudes! I present my next map - Tubeworm. (Updated with ID Games link)   Inspired by this thread, I made a very non-linear map with FIREBLU tubes. It's designed to be an exploration type map - the exit is completely open from the start. Have fun!   GZDoom please. Jumping not needed, freelook encouraged but probably not needed.   ** EDIT **  - Fixed a couple of stuck monsters and added a TITLEPIC  - Added a baron trap for goodies room.