ahmedalhloul97 Posted December 17, 2020 So I was playing scythe map 10 which you're supposed to die to exit the level. however I remain dead and won't warp to the next level. I made sure to toggle the "Dead players can exit" option in my GlBoom+ compatibility menu, but that doesn't seem to make any difference. is there a way to fix this? I couldn't find the command line of this option in my configuration file. 0 Quote Share this post Link to post
Diabolución Posted December 20, 2020 Make sure you specify -complevel 2 in the command line, which will override that setting, at any rate. Or edit its cfg file so that the value of default_compatibility_level is 2. # Misc settings default_compatibility_level 2 0 Quote Share this post Link to post
ahmedalhloul97 Posted December 22, 2020 Unfortunately that did not work for me 0 Quote Share this post Link to post
Shepardus Posted December 22, 2020 (edited) Just to make sure, under Setup -> Compatibility, everything is set to No except "Dead players can exit levels," which is set to Yes (comp_zombie is set to 1 in the config file)? And to activate the death exit, you're stepping into a pit next to a berserk pack, which triggers a teleporter and a bunch of barrel explosions? And you're not using any wads/mods besides Scythe itself? Edited December 22, 2020 by Shepardus 0 Quote Share this post Link to post
HAK3180 Posted December 22, 2020 I'm not sure if there's any way to eliminate a miniscule period of time after death and before exiting during which if you press use, you will restart the level. So how many times did you test it? Is it possible that's what's happening? I remember that happening to me the first time I played Scythe. 3 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.