Soon2bGlue Posted December 17, 2020 Hi guys I am making a doom mod using slade and wackEd and have come to an issue. I have replaced the lost soul with a similar flying enemy however i want it to leave a corpse. My issue is that the corspe remains floating in the air rather than dropping to the ground like a cacodemon. Is there a way around this or is it limitation to how the lost souls are coded and can't be tweaked? Cheers guys 0 Quote Share this post Link to post
Sinshu Posted December 18, 2020 (edited) Choose an arbitrary decoration thing. I use "Tall green pillar (#83)" for instance. Swap all the properties, states, sounds, and flags of "Lost Soul" and "Tall green pillar". Then lost souls will drop when they die. EDIT: This method works only for lost souls which are placed in the map. Pain elementals emit green pillars instead of lost souls. Edited December 18, 2020 by Sinshu 1 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.