Bobby :D Posted July 28, 2021 Just now, Egg Boy said: Damn what is this sunlust -1? anyway, screenie 4 Share this post Link to post
jazzmaster9 Posted July 28, 2021 (edited) Been working on this for the past week. for Abysm 2 Expansion #2.Castle Bridge Forest Castle Interior Edited July 28, 2021 by jazzmaster9 19 Share this post Link to post
Dragonfly Posted July 29, 2021 Are those leaves on the right made from distorted, upside down dead player sprites?! Good lord. 4 Share this post Link to post
INfront95 Posted July 29, 2021 2 hours ago, Dragonfly said: Are those leaves on the right made from distorted, upside down dead player sprites?! Good lord. Brutal 2 Share this post Link to post
Kyka Posted July 29, 2021 (edited) 5 hours ago, Bank said: From the forthcoming documentary "Braincake - The Making of Spider Mastermind." Really interesting screens. Edited July 29, 2021 by Kyka 3 Share this post Link to post
CBM Posted July 29, 2021 (edited) JUST now, I discovered how to use background images in Maverick... So now I figured I would start a little scenery project for my after dawn megawad project... picture: EDIT trying to decide if these guys should be allowed to become GZFreeDOOM monsters: Edited July 29, 2021 by CBM 3 Share this post Link to post
Bridgeburner56 Posted July 31, 2021 Commissioned a loading screen from the immensely talented Substance20 for The Age of Hell 37 Share this post Link to post
CBM Posted July 31, 2021 most are 33x33 pixels as that was the grid size I selected for windash ... I am actually using a selection of these for textures on the robots I am building for GZFreeDOOM.. but I might also make something similar to clippys chiptucky fried chicken thing at some point and then use my windash textures for decoration 0 Share this post Link to post
Kyka Posted July 31, 2021 One of the old maps from TNT Revilution getting a facelift and some gameplay tweaks. Spoiler 5 Share this post Link to post
CBM Posted July 31, 2021 (edited) my monsters are also using these 33x33 pixel textures as their textures... here are 2 of them that I just updated my monsters are scaled to have same height and width in-game, as the monsters they replace worker ant robot - replaces spectre (transparent in-game) - 6 legs master spider security robot - replaces spider master mind - it does have 8 legs but its difficult to see on this particular shot its easier to see on this image a selection of some of their friends: Edited July 31, 2021 by CBM 3 Share this post Link to post
Chainie Posted July 31, 2021 2 hours ago, Kyka said: One of the old maps from TNT Revilution getting a facelift and some gameplay tweaks. Hide contents Oh! It's nightmap by Olympus! Nice! %) 0 Share this post Link to post
CBM Posted July 31, 2021 (edited) more robot friends Edited July 31, 2021 by CBM 0 Share this post Link to post
Bank Posted August 1, 2021 4 hours ago, Bridgeburner56 said: Commissioned a loading screen from the immensely talented Substance20 for The Age of Hell wowww really amazing work Substance! Reminds me of Deluxe Paint or ANSI art! 3 Share this post Link to post
SleepyVelvet Posted August 1, 2021 On 7/28/2021 at 8:00 PM, Bank said: ~snip~ I gotta up my sector art game. 1 Share this post Link to post
CBM Posted August 1, 2021 (edited) more items Edited August 1, 2021 by CBM 2 Share this post Link to post
Obsidian Posted August 1, 2021 @CBM Might be a good idea to start your own thread for your work, keep it all in a neat and tidy place. 5 Share this post Link to post
Gez Posted August 1, 2021 9 hours ago, Bank said: wowww really amazing work Substance! Reminds me of Deluxe Paint or ANSI art! It's the 16-color palette. 0 Share this post Link to post
Rifleman Posted August 1, 2021 Something I am working on. Two short episodes, one is tech themed and the other magic. 24 Share this post Link to post
CBM Posted August 1, 2021 46 minutes ago, Obsidian said: @CBM Might be a good idea to start your own thread for your work, keep it all in a neat and tidy place. I do have one but just wanted to show some select models 0 Share this post Link to post
Obsidian Posted August 1, 2021 2 minutes ago, CBM said: I do have one but just wanted to show some select models That's fair, but just remember that this thread is for other folks to share their work too: by my count you have 8 content posts on this page alone, a lot of them in fairly quick succession. You aren't getting reprimanded or anything, just....maybe ease up on the posts a little bit. 1 Share this post Link to post
CBM Posted August 1, 2021 44 minutes ago, Obsidian said: That's fair, but just remember that this thread is for other folks to share their work too: by my count you have 8 content posts on this page alone, a lot of them in fairly quick succession. You aren't getting reprimanded or anything, just....maybe ease up on the posts a little bit. sure thing 1 Share this post Link to post
NeilForshaw Posted August 1, 2021 17 hours ago, Bridgeburner56 said: Commissioned a loading screen from the immensely talented Substance20 for The Age of Hell Seeing it big is great. Like the dithereing in it. Don't tend to see that in Doom graphics. 1 Share this post Link to post
matador Posted August 1, 2021 Looks more washed out than in game for whatever reason. 14 Share this post Link to post
TheNoob_Gamer Posted August 2, 2021 Did some more progression on my Mayhem 2020 submission remake - I attempted to make an alternate/parrallel version of the starting area. Original: Alternate: Spoiler Original: Alternate: Spoiler 9 Share this post Link to post
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