Linuxmaster1992 Posted February 22, 2021 On 2/20/2021 at 3:17 AM, StalkerBlade said: (The last one is very w.i.p) How! How did you get that beautiful lighting!! It looks almost like it was raytraced :0 2 Share this post Link to post
SilverMiner Posted February 22, 2021 On 2/12/2021 at 3:00 PM, _Mud said: 2012: Haha, I remember that map 0 Share this post Link to post
Doom_Dude Posted February 22, 2021 Still grinding on my Vilecore 1.2 remaster. Before and after shot number unknown... Map17 Aztecore. 23 Share this post Link to post
Guardsoul Posted February 22, 2021 (edited) My second map for the Plutonia Revisited: Community Project 2 - "Open Frenzy" Edited February 22, 2021 by Guardsoul 35 Share this post Link to post
dmslr Posted February 22, 2021 (edited) Not mine. Edited February 22, 2021 by dmslr 3 Share this post Link to post
GratefulName Posted February 22, 2021 Something i made for the Doomworld Maximum Project 31 Share this post Link to post
Quin Posted February 23, 2021 Got inspired by "The Waste Tunnels" for some reason. 17 Share this post Link to post
CherryPoptartzzz Posted February 24, 2021 im honestly starting to lose a bit of motivation on this project rn, im debating on taking a break and maybe working on something else i had in mind or just finish this asap 48 Share this post Link to post
Endless Posted February 25, 2021 Was checking the updated Alien Vendetta webpage. Their banners are absolutely beautiful. Extra Crispycc. 5 Share this post Link to post
MattFright Posted February 25, 2021 (edited) Adding some verticality to this map has been absurdly fun. This area is a slight WIP, i'm already extremely happy with how this looks already. This is a sneak peek at one of the super secrets in this huge map, by the way... Edited February 25, 2021 by MattFright i have a terrible habit of making a typo and only noticing it after publishing 37 Share this post Link to post
Pirx Posted February 26, 2021 On 2/24/2021 at 11:44 AM, CherryMvffins said: gorgeous bushes and mushrooms 2 Share this post Link to post
AconyX Posted February 27, 2021 On 2/22/2021 at 11:39 PM, AconyX said: Crossposting from Plutonia Revisited 2 project. Really excited about this project. 2 Share this post Link to post
ketmar Posted February 27, 2021 5 hours ago, Pirx said: gorgeous bushes and mushrooms is there Caterpillar somewhere on some mushroom? 1 Share this post Link to post
DJVCardMaster Posted February 27, 2021 Plutonia Revisited CP2: cyberdemon encounter 12 Share this post Link to post
Steve D Posted February 28, 2021 Brazen Hell, currently E3M5 of Deadly Standards 3. 30 Share this post Link to post
Wereknight Posted February 28, 2021 (edited) So I made a thing. Maledict portrait. Spoiler also I've uploaded fullsize drawing on ArtStation Edited February 28, 2021 by Wereknight 8 Share this post Link to post
The Lone Wolf Posted March 1, 2021 STEEL FACTORY : A deathmatch map I am currently working on I am using Valve's Death Match Classic textures. 21 Share this post Link to post
Silhouette 03 Posted March 1, 2021 @THE IMP, are those voxels? They look really good! 0 Share this post Link to post
The Lone Wolf Posted March 1, 2021 @Silhou3tte Yes, I downloaded them from Moddb. They are not part of the map, I am afraid. 1 Share this post Link to post
Silhouette 03 Posted March 1, 2021 Just now, THE IMP said: @Silhou3tte Yes, I downloaded them from Moddb. They are not part of the map, I am afraid. Oh, right. Your map still looks really good with the Grimy and industrial setting. 2 Share this post Link to post
Pirx Posted March 1, 2021 9 hours ago, THE IMP said: STEEL FACTORY : A deathmatch map I am currently working on I am using Valve's Death Match Classic textures. nice. love that run-down industrial look. 1 Share this post Link to post
valkiriforce Posted March 1, 2021 Screens from City of Oblivion, my map contribution for Tomatomania! 18 Share this post Link to post
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