Doomsday Posted January 8, 2021 (edited) Doom Blood Half-Life Alternate Dimension: TF2 Dusk Doom Eternal I'm surprised no one has really mentioned Blood yet, I thought that was part of the trinity. Edited January 8, 2021 by Doomsdλy1993 0 Quote Share this post Link to post
BROS_ETT_311 Posted January 8, 2021 I know someone already mentioned this, but definitely: Wolf3d, Doom, and Quake. Not only was each entry a significant technological advancement for rendering graphics in its heyday, but they additionally laid the foundational game design philosophies for what would come to be know as first-person-shooters. As much as I appreciate the Build engine and all the unique scripting capabilities it could do, it was nonetheless iterative of what IDsoft had already done with their engine. Granted, yes, you could jump/crouch, look around on the vertical axis, and destroy environments within those games, but by the time Duke3d had dropped Quake was already providing a true 3d environmental gaming experience merely months later. 1 Quote Share this post Link to post
CivilianM91 Posted January 17, 2021 Doom, Halo, Unreal Tournament 0 Quote Share this post Link to post
Chezza Posted January 17, 2021 Doom, Duke Nukem, Blood - if we're referring to classic FPS But for me personally it's Doom, Half Life and Stalker. 0 Quote Share this post Link to post
YeOldeFellerNoob Posted January 17, 2021 DOOM, Quake, and Half-Life. 0 Quote Share this post Link to post
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