JustCallMeKaito Posted January 8, 2021 Not sure what's going on here, but while working on one particular map, I've been having an issue where saving the map causes the editor to freeze and not actually save anything. Because I'm having to shut the program down with task manager, it's not creating any backups. I've switched nodebuilders, but that only worked for a couple of days before the problem resurfaced. If anyone has any suggestions at all, I'd be thankful because I'm just about out of ideas on what to do here. Since the issue is only on this particular map, that has to mean I've done something different that's somehow screwed things to high hell. The only thing I can think of that I've done differently is using a large number of 3D floors. The nodebuilder I used at first was ZDBSP UDMF (no reject), but I switched off to ZDBSP Compress Nodes (UDMF), which worked temporarily until earlier today. 0 Quote Share this post Link to post
Kappes Buur Posted January 9, 2021 (edited) I assume that you had no problems with previous editing sessions. Which editor (name and version) are you using? The first thing to do when something goes awry for seemingly no reason is to run Map Analysis (DB2 family of editors: default F4). If an error shows up, they are usually easily dealt with in most cases. The second thing should be to upload the map for someone to check it out. Edited January 10, 2021 by Kappes Buur 0 Quote Share this post Link to post
JustCallMeKaito Posted January 13, 2021 Yeah, it only started happening recently, and only on this particular map. I'm using the most recent version of UDB. F4 tosses up a ton of errors, though those are from one of the resource files loaded up. The errors there were present for at least a couple months before this started, so I'm not positive they're related. The resources didn't seem to cause the issue when loaded up on a separate test map. Someone suggested that I temporarily try working on the map without a nodebuilder, and that's actually allowed me to start saving the map again, though it's less of a solution and more of a patch on a ship, since it comes with a new set of issues, namely making testing the map a bit on the tedious side. 0 Quote Share this post Link to post
ReX Posted January 15, 2021 (edited) On 1/13/2021 at 9:11 AM, JustCallMeKaito said: Someone suggested that I temporarily try working on the map without a nodebuilder, and that's actually allowed me to start saving the map again, though it's less of a solution and more of a patch on a ship, since it comes with a new set of issues, namely making testing the map a bit on the tedious side. It would appear that your nodebuilder is what's causing your map editor to freeze when you save your map. Does this freezing happen on every map that you try to save? If it's only on the map that you are trying to save, then it might be something on the map itself that is causing the freezing. Do an error check to see what comes up. I'm guessing you're using an updated and stable version of UDB, correct? If not, switch to the most recent release. If none of this fixes the problem, then you might have to resign yourself to save without internal node-building. If the map is for (G)ZDooM, then no external node-building is required, as the source port automatically builds nodes. If the map is for some other source port that doesn't automatically build nodes, you'll need to do this task externally. EDIT: I didn't pay attention to your post. You clearly stated: "... it only started happening recently, and only on this particular map." This increasingly points to something in your map that is causing the problem. For example, if there is a stray vertex it will mess up several map editors. Edited January 15, 2021 by ReX Added information 0 Quote Share this post Link to post
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