[McD] James Posted January 19, 2021 7 hours ago, dmslr said: Ancient Aliens is my favorite. 1 Quote Share this post Link to post
P41R47 Posted January 19, 2021 2 hours ago, Mr. LBN said: Have people forgotten about Kama Sutra? Normally when I creep threads like this I often barely see anyone mention Ksutra.wad. I wouldn't say it's the best pWAD, nor have I ever officially completed it (I've actually never officially UV-Maxed any iWAD or pWAD in it's entirety or even run through an entire WAD), but back in 2010 or so I thought this was a perfect blend between Hell Revealed and Alien Vendetta especially since it's fully Vanilla. Not forgotten, people is just shy to scream it to the winds... Its everyone guilty pleasure! There is not enough mapsets that fall on the hole of being serious jokes. And Kama Sutra did everything right to cement that style as no other. For me, only Going Down comes near to it, being another of the few serious joke wads out there. I love Kama Sutra so much that i wrote proper dehacked story for it, collected tons of Hindu songs midis and making and alternate soundtrack for it, made a new Status Bar, and play it almost every now and then. I even planned to make a full texture replacement to simulate Hindu style textures but without loosing the original appeareance of the maps. Its the nearest we will have to a proper Hell Revealed 3, but it goes far beyond it even, as some maps are outright atmospheric, adventurous and moody. Map29: i'm Just a Doom Addict is the perfect blend of adventure and challenge. And even if the progression through all the mapsets feels disjointed and kinda messy, the thematic offering is like no other. Aside from those above mentioned, and as a lover of narrative driven mapset, i think Hell 2 Pay is damn perfect. I replayed it far more than anything, even more than my beloved TNT: Evilution. Revolution! and Perdition's Gate come near to it, too. Fragport and Doom 2 Reloaded are some i really love, too. But last year Three is a Crowd is what i always craved for, the mapset i always dreamed of, and Scypek2 made my dream come true. Now i'm on the search for something beyond all of them. 4 Quote Share this post Link to post
Marvv7 Posted January 19, 2021 (edited) Off-topic but I see alot of Memento Mori II - is the first one also worth it or should one go directly for the second one if somebody hasn't played either one yet? Edited January 19, 2021 by Marvv7 typo 0 Quote Share this post Link to post
Doomkid Posted January 19, 2021 4 minutes ago, Marvv7 said: Off-topic but I see alot of Memento More II - is the first one also worth it or should one go directly for the second one if one hasn't played either one yet? If you're going to play Memento Mori you really should start with the first one. I guess it's divisive these days (baffles me, when I first played it in 2001 it was seemingly universally acclaimed). I love it and there's a good chance you will too, if you don't mind the occasional bit of cryptic progression. 3 Quote Share this post Link to post
dmslr Posted January 19, 2021 @Marvv7you should keep in mind, sometimes you won't figure out what some switches do. Don't bother with them. MM1 was mainly developed for coop and this kind of things were meant to be done with multiple players involved. For the same reason it is tricky to 100% map31. 1 Quote Share this post Link to post
Van Daemon Posted January 19, 2021 Every Doom wad is fascinating on their own ♡ But I have a special love for UNLOVED 1 Quote Share this post Link to post
Robo_Cola Posted January 20, 2021 (edited) On 1/19/2021 at 5:30 PM, Marvv7 said: Off-topic but I see alot of Memento Mori II - is the first one also worth it or should one go directly for the second one if somebody hasn't played either one yet? Perhaps play the first, if it doesn't sit well after 5 maps you should definitely try the second. They both have their charms yet they're different enough that you may like one and not the other. Both are damn solid imo Edit: Definitely play them with their respective music, it's half the charm for both of them. Edited January 21, 2021 by STILES 3 Quote Share this post Link to post
P41R47 Posted January 20, 2021 2 hours ago, Doomkid said: I guess it's divisive these days (baffles me, when I first played it in 2001 it was seemingly universally acclaimed). In 2001 there was what, 7/8 years of mapsets. The best mapset to that day were, and still are, much in line with the old designing school, being Eternal Doom the most ambitious, followed by Equinox. Eternal Doom being puzzle oriented, and Equinox big and detailed but kinda linear. Both mapsets share a common designing theme of experience over gameplay. It was thanks to SlayeR, The Darkening Ep. 2 and Revolution! that the bar went higher on trying to blend the visual awe inspiring aesthetic with sheer awesome gameplay. Memento Mori I, between those mapset feels right at home and a good contender aesthetic and gameplay wise, still. Its understandable that it was universally acclaimed on those days, between those mapsets, i think. But then come the fin de sicle mapset that set bar even higher: Alien Vendetta, 2002: A Doom Odyssey, Scythe/Scythe 2. Those mapset shaped the 20 years later of mapping from 2001 onward, leading to heavy weights like EPIC 2, BTSX, Valiant, REKKR. Compared to those, its understandable that Memento Mori I co-op oriented gameplay feels wonky and kinda unappealing for modern players. I still find it the most Doom 2 wad ever made. Really in line with Sandy's abstract galore. But even compared to Memento Mori II, it feels hell of different. Not bad, just different. And also is interesting to note, that a lot of modern players jump stright to play PWADs mapsets without ever completing the IWADs mapsets. So they are not used to the abstract design of the old days. They are way more used to the mix of abstract and semi realistic of these days. Thats why even a great mapset like Three is a Crowd, with a really oldschool abstract design on the first episode, throw people off from it. A shame, because if they persist, they could start to appreciate different things. :/ 5 Quote Share this post Link to post
haruko haruhara Posted January 20, 2021 (edited) Well my list is pretty big these are mostly the underrated stuff but I do like the other mappacks but I can't. mention them all so here is a bunch of mods I love Hell After Dreams v3.5 Hell After Dreams 2 Swan fox Swan fox 2 Resurrection of doom 2 Armageddon 2 Invasion Futur war Invasion Chaos from hell invasion Hell legacy v140 Strain Neodoom Aiwwac 2 Demon eclipse Acton doom Action doom 2 Boss battles v17 an v35st Beyond reality Corrupt world Tkhq Doom barracks zone Destination89 Temple of the lizardmen wads Evilstar Fsrhq wads Flesh season GoldenEye TC Golden souls Serious Sam the retro encounter Serious Sam the ultimate encounter Serious Sam the simple encounter Hga2 Jua45 Hotline uac Invasion unleashed and los Mass mouth 2 Nightmare maze wads Order kill all beta Prodoomer Rainbow factory Rampage Save the earth Science Hazard Super skulltag Dead silence 1 The hotel The hotel lost contact Touhou doom Tribute Unloved Unloved 2 Vgpinvasion Violent senruobso Winters fury Zendyn x In claws of mishgtun Zblood Zbloody hell Doom space Revenge of the 90s Roudy Rudy Roudy Rudy 2 Doomed space Zero Invasion Edited January 20, 2021 by haruko haruhara 6 Quote Share this post Link to post
ReaperAA Posted January 20, 2021 (edited) 8 hours ago, Doomkid said: If you're going to play Memento Mori you really should start with the first one. I guess it's divisive these days (baffles me, when I first played it in 2001 it was seemingly universally acclaimed). Maybe it is because the standard of good quality wads has risen quite significantly since 2001. Unless one is interested in Doom's history, I recommend to play more modern post-2010 wads (like BTSX, Eviternity, Valiant, Sunlust, Ancient Aliens, Paradise etc.) as they have more polished layouts, visuals and combat on average compared to the older wads. Edited January 20, 2021 by ReaperAA 2 Quote Share this post Link to post
lognifii Posted January 20, 2021 Abysm: Dawn of Innocence was pretty good. 0 Quote Share this post Link to post
OxalaiaQuilombensis Posted January 20, 2021 23 hours ago, Triloguy said: Hello, I have a question. What do you think is the best doom wad ever made? It can be 1 level but also a whole megawad. It may not be a level of the original game. From Triloguy I recently played D4V,it's amazing how the monsters have such complex mechanics,but still is Vanilla 1 Quote Share this post Link to post
SilverMiner Posted January 20, 2021 If I was asked what wads can I play again and again, I would say these: 2002 Doom Odyssey (not 10th anniversary version) Akeldama Zone 300 Pirate Doom 1 Monster 3 Quote Share this post Link to post
Gibb Gibb Posted January 20, 2021 (edited) Gotta go with Reelism Gold, tons of replayability, funny without being overbearing, and loads of good music. It's great fun for any kind of Doom player, with multiplayer to boot! Edited January 20, 2021 by Gibb Gibb 0 Quote Share this post Link to post
GarrettChan Posted January 20, 2021 Plutonia.wad, the only 10 out of 10 in my mind. 2 Quote Share this post Link to post
P41R47 Posted January 20, 2021 1 hour ago, SilverMiner said: 2002 Doom Odyssey (not 10th anniversary version) is there a difference aside from correcting the secret maps exits on the mapinfo? I think that also some maps were moved around, but, gameplay wise, it makes much difference? Seriously asking this, cos i read this same sentence on another thread and i don't find much difference between both versions. I remember playing the original version from start to finish, backthen, but when the 10th anniversary edition come out i change to that. Didn't found much difference beside the already mentioned above. 2 Quote Share this post Link to post
Andromeda Posted January 20, 2021 (edited) 27 minutes ago, P41R47 said: is there a difference aside from correcting the secret maps exits on the mapinfo? I think that also some maps were moved around, but, gameplay wise, it makes much difference? Seriously asking this, cos i read this same sentence on another thread and i don't find much difference between both versions. I remember playing the original version from start to finish, backthen, but when the 10th anniversary edition come out i change to that. Didn't found much difference beside the already mentioned above. Aside from the two new levels, from what I could tell there's not much difference gameplay wise (I think E3M6 has a couple of radsuits now?). The levels look prettier in the new version though, other than E4M8 which I think was unchanged. Edited January 20, 2021 by Andromeda 2 Quote Share this post Link to post
SilverMiner Posted January 20, 2021 58 minutes ago, P41R47 said: is there a difference aside from correcting the secret maps exits on the mapinfo? I think that also some maps were moved around, but, gameplay wise, it makes much difference? Seriously asking this, cos i read this same sentence on another thread and i don't find much difference between both versions. I remember playing the original version from start to finish, backthen, but when the 10th anniversary edition come out i change to that. Didn't found much difference beside the already mentioned above. I don't like the new music in 10th that's all the reason 2 Quote Share this post Link to post
Martin-CAI Posted January 20, 2021 In terms of variety, detail, aesthetic and difficulty, Eviternity by @Dragonfly & co. 1 Quote Share this post Link to post
P41R47 Posted January 20, 2021 (edited) 3 hours ago, SilverMiner said: I don't like the new music in 10th that's all the reason Seems like i never played it without the music, even the old version, as the old version i have has the music. Probably i downloaded it from somewhere fishy. Strange as i remember playing it around 2008. :/ You can play the newer version with the original UD music, just a little copy wadding in slade and thats it. I like PCorf music on 2002: ADO, maybe not as atmospheric as the original by Bobby Prince, but it give the mapset a really adventurous feel. Edited January 20, 2021 by P41R47 3 Quote Share this post Link to post
JezChrist Posted January 20, 2021 No Rest For The Living Impressive level design, amazing visual, and its vanilla only, including the textures. Its has really good fights and is a better e3 than e3... like... far better. Among the best Vanilla Hell maps there are the hell map from No Rest For The Living... Some level were made with one texture or two in mind, and they look sooo cool (thinking about the pain labs) Also the boss fight is really nice gimmick of fighting a cyberdemon in maze that you can unmaze... trying to guess were he is with the sound... really great. A real demonstration of the fact that a wad doesn't have to be challenging at all to bo enjoyable. 2 Quote Share this post Link to post
TheGreenZap Posted January 20, 2021 (edited) *Pathogen *UAC Ultra *1st level of Sunlust. I play just this level over and over. I love the map, the atmosphere, and the music of this level. So good. Edited January 20, 2021 by TheGreenZap 0 Quote Share this post Link to post
smeghammer Posted January 20, 2021 I'm a bit old school... vrack series (2, particularly), Armadosia, is big and excellent, breach is single level but well worth it, and UAC Ultra. Oh, and all of the above :-) 2 Quote Share this post Link to post
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