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Any mods that fix the monster sounds?


Good-Old

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I played Doom for a long time, with and without mods, and with "fix" patches, like Blood and sprites, but the sound is something that always bothered me. This didn't come to my notice until I tried Doom RL Monster Pack, where the Revenant has an "AAAA" for a pain sound(like its alert sound), and cacodemon's pain sound is similar to the death sound but shorter. Is there any sound mods which replace those sounds for use with vanilla doom? It's not a very big issue, but if there is a fix, please mention it.

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4 hours ago, m8f said:

I believe he’s asking about mods that give each enemy unique sounds instead of them (almost) all sharing the same pain sound and so forth.

 

I’m not aware of a wad to just load up in conjunction with other wads to just do that, but Doom Zero has different sounds for the different enemies.

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On 1/22/2021 at 6:59 PM, m8f said:

Sorry for the late reply, but thanks a ton!

 

On 1/22/2021 at 11:02 PM, Faceman2000 said:

I believe he’s asking about mods that give each enemy unique sounds instead of them (almost) all sharing the same pain sound and so forth.

 

I’m not aware of a wad to just load up in conjunction with other wads to just do that, but Doom Zero has different sounds for the different enemies.


true, those sounds are names "hi-res packs", because they are, but they also have different pain sounds for different monsters.

 

Edited by Good-Old

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On 1/24/2021 at 6:26 PM, <<Rewind said:

I got tired of all those sound packs. Vanilla for the win.

It's not that I have a problem with the low quality sounds, but a few things in vanilla could use fixes. Especially the bloodfix. Monsters sharing the same sound and wrongly mirrored sprites are a bit insignificant, but if fixable, there's nothing wrong in it. Pierrot's link has a fix that only fixes them and leaves the others as they are.

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Just do it the 1994 way: all the cool kiddiez back then, with their newfound knowledge of Windows Sound Recorder (and that whole "multimedia' shebang) as well as a rudimentary mastery of the command-line and Doom's editing utilities, improvised their own "sound effects".

 

Player_-_Sound_Recorder_3.png

Edited by Maes

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