While working on Painkiller: Mutilator mod we've got a problem with Precaching models ingame. In Zandronum such function works instantly, but in GZDoom we have to write the code in mapinfo/gameinfo. But it seems it doesn't work for us.
The game is still lagging while you're changing weapon every time. Any suggestions, please? GZDoom is 4.4.0
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Dexiaz
Hey there.
While working on Painkiller: Mutilator mod we've got a problem with Precaching models ingame. In Zandronum such function works instantly, but in GZDoom we have to write the code in mapinfo/gameinfo. But it seems it doesn't work for us.
The game is still lagging while you're changing weapon every time. Any suggestions, please? GZDoom is 4.4.0
Even tried AddDefaultMap
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