Arbys550 Posted January 26, 2021 Hi, I ran into a puzzling bug that I haven't seen before. This is in boom format. I have eight SW1EXIT textures that don't change to SW2EXIT when activated. Their action is 103 - S1 Door Open Stay. The weirdest thing about this is that there are eight other switches nearby with the same texture and action that work just fine. Does anyone have a solution for this? I'll put a video below and a link to the wad file if anyone wants to take a look. It's at map31, at the south of the arena. https://www.dropbox.com/s/8tyzwbm8dz0gnp2/doghouse.zip?dl=0 0 Quote Share this post Link to post
boris Posted January 26, 2021 Remove the switch texture from the upper part of the sidedef. 2 Quote Share this post Link to post
Arbys550 Posted January 26, 2021 10 minutes ago, boris said: Remove the switch texture from the upper part of the sidedef. WOW. Been mapping for years and I never knew that was a thing. Thanks! 1 Quote Share this post Link to post
jeff-d Posted February 1, 2021 (edited) Some of the better ports fixed this. Here Edited February 1, 2021 by jeff-d 0 Quote Share this post Link to post
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