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(Boom) Switches Don't Change Texture When Activated


Arbys550

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Hi, I ran into a puzzling bug that I haven't seen before. This is in boom format. I have eight SW1EXIT textures that don't change to SW2EXIT when activated. Their action is 103 - S1 Door Open Stay. The weirdest thing about this is that there are eight other switches nearby with the same texture and action that work just fine.

 

Does anyone have a solution for this? I'll put a video below and a link to the wad file if anyone wants to take a look. It's at map31, at the south of the arena.

 

 

https://www.dropbox.com/s/8tyzwbm8dz0gnp2/doghouse.zip?dl=0

 

 

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10 minutes ago, boris said:

Remove the switch texture from the upper part of the sidedef.

WOW. Been mapping for years and I never knew that was a thing. Thanks!

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