The effect I'm trying to accomplish is having a group of monsters turn towards the player and stare in awkward silence when the player opens the door. I've figured out all the other bits to make it work, except turning the monsters towards the player. At the moment I'm using "SetActorAngle(6,0.75);" to make a group of monsters tagged 6 face south where the player is, but some monsters to the side don't look like they're staring at you. Is there a way to have all the monsters look directly at the player without having to use several "SetActorAngle" scripts at once?
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asd1994
The effect I'm trying to accomplish is having a group of monsters turn towards the player and stare in awkward silence when the player opens the door. I've figured out all the other bits to make it work, except turning the monsters towards the player. At the moment I'm using "SetActorAngle(6,0.75);" to make a group of monsters tagged 6 face south where the player is, but some monsters to the side don't look like they're staring at you. Is there a way to have all the monsters look directly at the player without having to use several "SetActorAngle" scripts at once?
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