I have this problem where I try to make my wad work with the Unity version of DOOM 2, the 2020 rerelease, and every time I look in-game at any of the new textures on any wall or linedef, the game crashes.
The wad has a total of 674 lumps, 480 of which are patches and 67 of which are flats. I tried removing duplicate texture definitions, I tried converting the patches to DOOM graphics... nothing.
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JMAAGames
I have this problem where I try to make my wad work with the Unity version of DOOM 2, the 2020 rerelease, and every time I look in-game at any of the new textures on any wall or linedef, the game crashes.
The wad has a total of 674 lumps, 480 of which are patches and 67 of which are flats. I tried removing duplicate texture definitions, I tried converting the patches to DOOM graphics... nothing.
Any idea of why this is?
Crash_2021-02-09_163605666.zip
MINDPRIS.zip
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