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Quake Wars - MegaTexture/BSE decompiled


icecoldduke

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Hey,

The demo for ETQW included the PDB file for the demo executable. A PDB file contains all the function names, source file names, and variable names for the executable. I downloaded the Quake Wars demo, I opened the Quake Wars exectuable in IDA Pro, imported the PDB included with the ETQW demo, ran hex rays on it, then used a custom python script to dump each function to its source file that was labeled in the PDB.

Don't get excited, this doesn't compile, and I'm only including the decompiled BSE code and the decompiled MegaTexture code. This is good reference if you run into problems modding ETQW. A lot of people at the time had problems with the MegaTexture bits and the BSE bits.

Download:
https://drive.google.com/file/d/1Fhwl9tFCEhlfDldMceI5CBKH5T7gr5LN/view?usp=sharing

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