...probably not.   As first previewed over here:   Seems I took another spill on the learning curve, having only learned about maximum map size limits after I was already half-way through this one - roughly 30,000 x 33,000 units. That said, it runs fine on my 64-bit GZDoom port. Can't speak for any others though, so I would really appreciate some testers on this one before I put any finishing touches on it.   Built with Slade 3 on Vanilla/Doom II IWAD Tested on G