Pompeji Posted February 19, 2021 So, I'm working on my first WAD, which is supposed to be a MAP01(If people enjoy it, my long term goal is to build an entire campaign). I seek to make this WAD true to the original Doom II, so no jumping, no mouselook, just basic DOOM. Every time I click "Test" in Ultimate Doom Builder though, it lets me jump and mouselook. Is there any way I can use pre-defined settings for my map so the player isn't allowed to jump and mouselook? Or at least so that the player defaults to no jump no mouselook but can change it if they please? 1 Quote Share this post Link to post
smeghammer Posted February 19, 2021 Look up MAPINFO. You can specify that the map should not allow freelook etc. here. 1 Quote Share this post Link to post
Nine Inch Heels Posted February 19, 2021 You might wanna give this in particular a closer look: 3 Quote Share this post Link to post
Nevander Posted February 20, 2021 (edited) Add NoJump, NoFreelook and NoCrouch to MAPINFO. You can also add Player.JumpZ 0.0 to a player class to prevent jumping at all. Edited February 20, 2021 by Nevander 5 Quote Share this post Link to post
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