Jump to content

[SIGIL RELEASED] Doom GBA: Delta - A friendly cousin of Doom 32x: Delta


Wavy

Recommended Posts

4 minutes ago, Teo Slayer said:

Whenever I try to run it, this error appear

1651758192_.png.219d0b170a3c258d2dff44bae0d153e5.png

 

xDelta files are patch files. You'll need to obtain a Doom GBA ROM file (I don't necessarily condone piracy) and apply the xDelta onto the ROM using this web patcher

 

I probably should of explained this in the OP, hehe

Share this post


Link to post
  • 3 weeks later...

Hello! I patched all five episodes to the first Doom game on the gba, but I have a question. Each episode is it's own separate .gba file, so I was wondering if there was a way to merge all 5 episodes into one gba file game or is it just supposed to be like that? And if so, do they play one after the other or I have to select it after a finish an episode?

 

Share this post


Link to post
1 minute ago, DoomGuyUltraGodMode said:

Each episode is it's own separate .gba file, so I was wondering if there was a way to merge all 5 episodes into one gba file game or is it just supposed to be like that? And if so, do they play one after the other or I have to select it after a finish an episode?

There's unfortunately no way to merge them together, as I had to use some special effects/replace some sprites in each episode which wouldn't allow the ability to merge them into a singular ROM.

Share this post


Link to post
5 hours ago, Wavy said:

There's unfortunately no way to merge them together, as I had to use some special effects/replace some sprites in each episode which wouldn't allow the ability to merge them into a singular ROM.

Ah ok, thanks for telling me. Now I'll just play it as is then.

Share this post


Link to post
On 4/8/2021 at 5:16 PM, Wavy said:

Yes. You need a legally dumped rom.

With what I heard, it's not in Japan. I also heard the FBI arrested people for home-brewing the switch, so it's not really safe. You will also potentially get your account deleted if online.

Share this post


Link to post
On 4/8/2021 at 8:17 PM, omalefico32x said:

i dont recomend the 3ds alternative for trying this bad boy out

the gba virtual console doesnt run perfectely and even on simple games like final fantasy 5 ive noticed slow downs while walking in the map

its a good emulation tool and it runs like a dream but unless you got a new 3ds i recomend you take a look at emulators on the pc  or on the cellphones

It's pretty fast if you use the virtual console emulation (you can do that with an app called NSUI) it does, tough, have limitations, like:

Being unable to minimize

Being unable to save

Being unable to reset

Share this post


Link to post
3 hours ago, RetroAkaMe said:

I also heard the FBI arrested people for home-brewing the switch, so it's not really safe.

That was about Team Executor, which was a shady hacking group anyways. But regular people shouldn't be worried because the most you're doing is breaking the TOS which isn't really illegal in most countries.

 

3 hours ago, RetroAkaMe said:

You will also potentially get your account deleted if online.

Unless you're using hacks/cheats in online games or using legit CIA's, you can't really get caught.

Share this post


Link to post
  • 2 weeks later...
5 minutes ago, DoomGuyUltraGodMode said:

Will there an enhancement for Doom II GBA? I'm not sure if this was already mentioned in this or the other 32x project or not, since it would be another project of course.

 

The GBA Doom 2 maps can't be edited, so no unfortunately.

Edited by Wavy

Share this post


Link to post
Just now, Teo Slayer said:

Explain this abomination over there, why is the acid still there?

1475908426_.png.fcb9b3755bfed63e48d936ba5a85f158.png

It's due to wierdness with the "Raise Floor and Change Texture" linedef action in GBA Doom. It seems to not like animated floors, so it doesn't change.

Share this post


Link to post
  • 2 months later...
1 minute ago, V.I.D.E.O. Files Entertain said:

can you please post this custom COLORMAP File?

i would love to try this with MY GBA Doom Hack.

Here you go:

COLORMAP.png.4256dc0fef136b7dd645567d8fad25ba.png

 

Use a sector brightness of 8 for yellow, 32 for red, 1 for blue, and 2 for green.

Share this post


Link to post
11 minutes ago, V.I.D.E.O. Files Entertain said:

i can't import the edited one to the file.

could you help?

Ah. I forgot. You need to replace the original COLORMAP lump with the new one directly in HxD.

 

Here's a ZIP that contains the new COLORMAP lump: COLORMAP.zip

 

Dump the original COLORMAP lump data from the ROM (you can use the GBA Doom editor to extract the lump) then open up HxD and open your ROM and the extracted COLORMAP lump in there. Use the Search tool using "Hex-values" and paste the hex data of the original COLORMAP lump into that. That should find and select all of the hex values in the ROM for the COLORMAP. Now open the my new COLORMAP lump into HxD, copy all the hex data and paste it over the original data in the ROM.

 

If done right, the ROM itself shouldn't change size and should be able to boot properly.

Share this post


Link to post
24 minutes ago, Wavy said:

Ah. I forgot. You need to replace the original COLORMAP lump with the new one directly in HxD.

 

Here's a ZIP that contains the new COLORMAP lump: COLORMAP.zip

 

Dump the original COLORMAP lump data from the ROM (you can use the GBA Doom editor to extract the lump) then open up HxD and open your ROM and the extracted COLORMAP lump in there. Use the Search tool using "Hex-values" and paste the hex data of the original COLORMAP lump into that. That should find and select all of the hex values in the ROM for the COLORMAP. Now open the my new COLORMAP lump into HxD, copy all the hex data and paste it over the original data in the ROM.

 

If done right, the ROM itself shouldn't change size and should be able to boot properly.

i tried it, but it doesn't seem to make any difference sadly.

Share this post


Link to post
11 minutes ago, V.I.D.E.O. Files Entertain said:

i tried it, but it doesn't seem to make any difference sadly.

Hmm. Are you sure you're pasting the COLORMAP I attached over the original one in the ROM? I'm asking as you've might of pasted the original COLORMAP over itself, which is why it isn't changing.

Edited by Wavy

Share this post


Link to post
On 4/10/2021 at 4:33 PM, Wavy said:

Not exactly GBA Delta related but I'm experimenting with the COLORMAP and I created some fake coloured lights. PSX Doom GBA anyone?

PSX-Doom-GBA-0.png.a3ca0ba6cafeed77df32530b145a2d1e.pngPSX-Doom-GBA-1.png.55e042b5f49abf7ebeb2b7337be6bbac.pngPSX-Doom-GBA-2.png.0d1a40cc048d561db6e3464daad64aa1.png

God damn, the playstation lighting effect on the gameboy advance. So cool, it makes it look better than the original port. Its brightness kills me eyes

Share this post


Link to post
4 hours ago, Teo Slayer said:

Hello there, I just want to ask if there's a way to make the sound effects more quiet. They literally kill my ears

Nope. In GBA Doom it's either on or off.

 

Though, I did experiment with the pistol by exportiing the PC sound and converting it to a 8000hz WAV, which I think sounds less grating (if you compare it to vanilla GBA Doom, you can tell).

 

My only recommendation is to just turn down the volume in the emulator. After all, the ear-gratiness could just be due to the low quality nature of the sounds.

Share this post


Link to post
5 hours ago, The BMFG said:

why is the pinkie death sound the imp death sound?????

Ask David A. Palmer ¯\_(ツ)_/¯

Edited by Wavy

Share this post


Link to post
  • 10 months later...

Ayo? This is pretty cool! Although I can't stand the original retail GBA Doom engine myself and just resort to the PrBoom GBA port.

On 4/24/2021 at 6:02 PM, Redneckerz said:

I reckon you use Slade for these COLORMAPS?

Ha! I did the same thing a while back with the colormap:

 

Share this post


Link to post

Holy shite. Hey @Kippykip!

 

6 hours ago, Kippykip said:

Ha! I did the same thing a while back with the colormap:

I actually used your COLORMAP as a base for the red/green/blue/yellow tones in my POC. Dunno if I'll contunue work on it though as the last time I touched it was over a year ago.

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...