TwinBeast Posted February 23, 2021 Thought to apply for some 3d modeling/animating school. It's got some pre assignment to do 2 fantasy characters from various packaging materials. Take a picture of them posing. Then make a 4 picture serie with one of them building the other. Also can make some items they can use in the fantasy packaging material world, and maybe some background. I have 5 weeks time to do this. Character one, the one that gets built by character two, is made out of cardboard tubes and some boxes, foam and plastic. There's also a heart inside the torso box and some styrox blob inside the head. Haven't rigged the face or the flaps on the torso box yet. She's got a double barreled tubegun and a roll of packaging tape for survival. Using the kick animation from the player character from my game. Should tweak the shoulders to stay more connected with the torso. And have something better for the hip/lower segment. Character two is going to be a spider who can make webs from packaging tape and they live in a cardboard castle. They were lonely and thought to build a friend. They're going to be made out of this fabric material that was used around my new laptop, new screen and new power supply for my new desktop computer. Then they'll have some thin long slices of cardboard for legs. Some plastic things for eyes. And some bubble wrap on top of their rear segment. They have a laboratory in their castle where they have studied how to make inanimate/dead objects have life. I guess their name could be Dr. Spinnenstein? Week 1 plan is to get the characters modelled, rigged, uv mapped and textured (or texturing is currently marked for week 2). I still have all the packaging materials that came with all the new computer equipment, so I'll take photos from them for textures. 1 Quote Share this post Link to post
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