Catpho Posted February 25, 2021 (edited) A stressful errand sends Doomguy into a reality-destroying anxiety spiral. Old sights and familiar foes meld in a haze that can only be described as... TOMATOMANIA! Project lead @Big Ol Billy: The 32nd DBP set pays tribute to the "Tomatoman" era of the series (DBPs 18-31), putting the long-secret DBP mascot (in his various guises) front and center for the very first time. This was our most challenging project yet, but we had to do it big for this special milestone. A big thanks to everyone that has participated in the series over the years, it took all of us to make it to this point! Technical info: Requires Doom 2 & a limit-removing port that can play .ogg music (includes GZDoom, Boom-derived ports such as PrBoom+ at -complevel 2, Woof,...) Download (V1) MAPLIST MAP01: Enough for Bus Fare| Big Ol' Billy MAP02: And You May Find Yourself... | Big Ol' Billy* MAP03: Spaghetti Cable Western in the New Greenhouse | Redead-ITA MAP04: Tomatorment & Tomatorture | Scrangus McBrickdad MAP05: Morbid Egypt | lunchlunch** MAP06: Snowhill Valley | Matador MAP07: Platinum Plus | Big Ol' Billy*** MAP08: Calamity Campaign | BearInThaWoods MAP09: Biotechnical Inception | glenzinho MAP10: City of Oblivion | Valkiriforce MAP11: Gore Nests and Goose-Steps | Vertigo MAP12: No More Masters | Big Ol' Billy MAP13: Rated & Reviewed | Big Ol' Billy * interpolates vehicles from Phobus (DBP23\MAP12) and Doom_RO (DBP24\MAP07) ** interpolates DBP23\MAP01 by thegrb *** interpolates DBP29\MAP05 by 40oz Previous Projects: Spoiler 2020: -Dungeons and Demons -Occult Secrets of the Third Reich on Mars -Biotech is Godzilla -Evil Egypt -Spaceballs: The Sequel: The Quest For More DBP Maps -Dead But Dreaming -The City of Damned Children -10 Day Vacation -Fear and Loathing -Morbid Autumn -The Magnificent Five -Santa's Outback Bender Sidequests: -Fall of Society For every DBP ever, please check the Doom Wiki article! Edited March 22, 2021 by Catpho 39 Quote Share this post Link to post
Walter confetti Posted February 25, 2021 Great to see that this session finally has been completed! It taken pretty long time for the final touches! 4 Quote Share this post Link to post
Soulless Posted February 25, 2021 Glorious new DBP! Played 3 maps and had some really cool moments. Just the very 1st room have some juicy original details. Like the turntable, as a music freak that cracked a huge smile on my face, and the chairs over the table, oh man, I love this kind of stuff. By the way, I got softlocked at the end room map 03, Spoiler the one with the final elecro archie the second time I visited the room, the door didnt open anymore, should be that line repeatable? That or I just couldnt find a way out. 3 Quote Share this post Link to post
valkiriforce Posted February 25, 2021 Been waiting a long time for this one to hit. I've been getting a kick out of the cool architecture and doomcute wizardry. Played the first few maps last night and really enjoying my time with it so far! @Soulless I almost thought I was stuck there too until I found I could leave simply by lowering a wall by the stairs to the outdoor area. It sorta tripped me up too but it should be fine! 4 Quote Share this post Link to post
Soulless Posted February 25, 2021 @valkiriforce thanks for letting me know, but what about ending of map 08?, once you kill tomatoman you can exit the map or Spoiler take the non-secret telepor behind a computer wall but then I cant go again to the exit area since bars are risen again and the switches arent working a second time. Seriously if there is a way I might have to go check my eyes or something, losing faculties... 2 Quote Share this post Link to post
Redead-ITA Posted February 25, 2021 (edited) Playing this, So far i dig the way BIlly did with my map (Even with the apparent reason there was a way to get stucked.) Regardless i now understand totaly the wait you had to endure Billy, let me tell you. Spoiler it was Dead simple as to why and it was worth all the invisible tracer shots! Also bug to report (at least on the gzdoom side) Map05 inside the redkey room. Spoiler Edited February 25, 2021 by Redead-ITA 3 Quote Share this post Link to post
TJG1289 Posted February 25, 2021 I was wondering why a new DBP didn't drop at the beginning of the month, and I wasn't expecting one to drop before the month was over! This sounds like a great concept! Pulling elements from the older DBPs and mashing them together should be cool. Definitely gonna check this one out as soon as I get done with what I'm currently playing. 2 Quote Share this post Link to post
leodoom85 Posted February 25, 2021 Cool. Does the player shoot tomatoes? :D 2 Quote Share this post Link to post
El Franko Posted February 25, 2021 So is this the final DBP WAD? 2 Quote Share this post Link to post
ABearInThaWoods Posted February 25, 2021 (edited) 5 minutes ago, El Franko said: So is this the final DBP WAD? Nope, DBP33 is in production and is set to release in March barring any issues. @Big Ol Billy put in a heroic effort in getting DBP32 completed. He practically overhauled my map and several others and brought them up to a really high standard. He was stressing but the fact that the set is out and it's this excellent is a testament to Billy's abilities. From mapping, compilation, creating the Tomatomen sprites, to making the Tomatoman rap. This is really his baby and it is worth every bit of praise and more. Great work buddy. Edited February 25, 2021 by ABearInThaWoods 8 Quote Share this post Link to post
Arrowhead Posted February 26, 2021 (edited) I know what I'm playing the rest of the day. Edit: Love the Mancubus sprite replacement! Edited February 26, 2021 by Arrowhead12 3 Quote Share this post Link to post
RemoveUwU Posted February 26, 2021 Holy crap I've been waiting all this month for this! Tho I don't know if I should surrender to my lust and download it right away or wait for RC3 aaaaa I'm so eager to play it 2 Quote Share this post Link to post
Walter confetti Posted February 26, 2021 Played last evening some maps, all the stuff made is pretty glorious, really! Loved the "organized chaos" that comes out of the various worlds colliding into one. Fells like a much, MUCH better version of some wacky 90s TC like mr safari head. Probably, one of the best DBP sessions yet. Anyway, i found a little bug in the Dehacked lump, MAP11 lacks of automap title. 3 Quote Share this post Link to post
Rince-wind Posted February 26, 2021 Thank God, I was starting to suffer withdrawal 3 Quote Share this post Link to post
Soulless Posted February 26, 2021 (edited) Made it to the end! So much fun, and even though I probably didnt get most references to previous DPB´s, it was fantastic. One of my favourite maps was "Biotechnical Inception", gonna have to check dbp21 and some others Edited September 25, 2021 by Soulless 3 Quote Share this post Link to post
Rince-wind Posted February 26, 2021 Found something curious about these boxes (Please forgive the terrible quality) I managed to hit the next level switch inside of them without lowering them, didn't find any other bugs though 2 Quote Share this post Link to post
SiFi270 Posted February 26, 2021 2 hours ago, Soulless said: Epic moment: Hide contents Spoiler If Heck Cattle had reached their full potential, it probably would have looked something like this. 2 Quote Share this post Link to post
Big Ol Billy Posted February 27, 2021 Thanks for the love and bug reports, y'all! I'll be working on them while attempting to recover from the coronavirus (just one of the dramatic challenges that popped up towards the end of development!). On 2/26/2021 at 4:45 AM, Walter confetti said: Played last evening some maps, all the stuff made is pretty glorious, really! Loved the "organized chaos" that comes out of the various worlds colliding into one. Fells like a much, MUCH better version of some wacky 90s TC like mr safari head. Heh, that was definitely the vision for this project—something like the old 90s mash-up projects where you might end up with Barney, the Energizer Bunny, Beavis & Butthead sfx, etc. just thrown together in a big nonsensical wad blender. Just a bit more purposeful in this case, hopefully! 11 Quote Share this post Link to post
Soulless Posted February 27, 2021 Hope you have a quick recover @Big Ol Billy! 4 Quote Share this post Link to post
TJG1289 Posted February 28, 2021 (edited) Played the first 8 levels, and they're fantastic so far! I love seeing all the textures and themes of the past DBPs all mashed together. It works very well. I've always liked maps that seem like multiple worlds stitched together, and this feels like a very focused version of that idea. I like how the Tomatoman is an enemy you defeat at the end of the levels, too. So far, this is shaping up to be my favorite of the DBPs. So far the only bug I've found (if you can call it that), is that I can hit the exit switch in MAP05 without the crates needing to lower. I ended up hitting it pretty much as soon as I started the level, lol. Edit: Just saw @Rince-wind also posted about the crates in MAP05 too. Guess I should have read the thread more carefully! Edited February 28, 2021 by TJG1289 3 Quote Share this post Link to post
xvertigox Posted March 1, 2021 It's awesome to see this released. This DBP is a culmination of a lot of creativity and effort from a lot of different people over a series of many months. Big shoutouts to the players and to everyone involved. DBK 4 lyfe! 5 Quote Share this post Link to post
valkiriforce Posted March 1, 2021 Yikes, very sorry you had to go through that Big Ol' Billy. You've done an incredible job with this project and I enjoyed every minute of it. Might be one of my new favorites as well - glad I decided to contribute this time! 3 Quote Share this post Link to post
Doomkid Posted March 1, 2021 Holy shit, really sorry you got the virus Big Ol' Billy.. I hope you're recovering well. This project is pure gold! 4 Quote Share this post Link to post
ABearInThaWoods Posted March 2, 2021 (edited) So last night glenzinho invited @Big Ol Billy and myself to a coop play session of the set. @xvertigox was invited too but he fell into a filing cabnet according to our internal lore. This is a good chance to see everything in action while enjoying some good company. Here's the vod of that session. Please enjoy =D Edited March 2, 2021 by ABearInThaWoods 3 Quote Share this post Link to post
Catpho Posted June 3, 2021 DBP32 will be on ZDaemon TNS on 3rd June at 14:00 EDT! 1 Quote Share this post Link to post
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