Keyran-Solo Posted March 1, 2021 What items count towards the % at the end of each level? 0 Quote Share this post Link to post
P41R47 Posted March 1, 2021 I think they are the health and armor bonuses, and porwer ups like invicibility soulsphere or radsuit etc. Green or blue armor don't add to the total count. But now i doubt of it, so i hope someone else pop up here to debunk me :/ 0 Quote Share this post Link to post
Keyran-Solo Posted March 1, 2021 Thank for the reply! I also wonder if what qualifies at % affecting items varies from different ports (PSX, SNES, etc...). 0 Quote Share this post Link to post
P41R47 Posted March 1, 2021 (edited) 7 minutes ago, Keyran-Solo said: Thank for the reply! I also wonder if what qualifies at % affecting items varies from different ports (PSX, SNES, etc...). Glad my answer was helpful ;) About the ports question, most certainly not, only difference could be that certain power up doesn't appear on said console port Edited March 1, 2021 by P41R47 0 Quote Share this post Link to post
dmslr Posted March 1, 2021 Count: Health bonus Armor bonus Berserk Supercharge Megasphere Invulnerability Partial invisibility Computer area map Light amplification visor Don't count: Stimpack Medikit Armor Megaarmor Radiation shielding suit Backpack Ammo Keys Weapons https://doomwiki.org/wiki/Item 8 Quote Share this post Link to post
Stupid Bunny Posted March 1, 2021 I always thought the item count thing was kind of weird. I imagine it dates from the time when Doom was gonna have score items like chests and unholy bibles and gems and whatnot, kind of like the treasure count in Wolf3D, and that they just sort of awkwardly kept it to track certain categories of items that can be picked up at any time. I've never paid much mind to the item count myself, at least compared to the kill and secrets counts which are more fun to fill out. 3 Quote Share this post Link to post
Roebloz Posted March 1, 2021 Doom 2 GBA counts ammo clips, stimpacks and medikits however. 0 Quote Share this post Link to post
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