Kurogachii Posted March 2, 2021 I personally don't like slaughter maps, joke wads i can tolerate but slaughter maps are the pinnacle of cheapness. 5 Share this post Link to post
jazzmaster9 Posted March 2, 2021 Sounds like you've been playing Bad Slaughter maps because the well designed ones are made to be fair, its a matter of monster movement. But to answer the thread, for me its inconsistent Damaging Flats. Quote ... slaughter maps are the pinnacle of cheapness. 3 Share this post Link to post
Bridgeburner56 Posted March 2, 2021 Are we really doing one of these threads again? 12 Share this post Link to post
jazzmaster9 Posted March 2, 2021 Inb4 locked by moderators in a few hours 1 Share this post Link to post
Kurogachii Posted March 2, 2021 5 minutes ago, Bridgeburner56 said: Are we really doing one of these threads again? I'm sorry i'm relatively new to this site, also i didn't see any related post. 3 Share this post Link to post
Grain of Salt Posted March 2, 2021 The passing of time, making fools of us all 5 Share this post Link to post
Doomkid Posted March 2, 2021 When it's a vanilla wad so I boot it in DOSBox, but it has one of those weird glitches that only occasionally triggers which makes the game to a hard and dirty crash, which is usually accompanied by a REALLY LOUD sound.. I can't find a single video of this on YouTube. It's a pretty rare thing admittedly, but I wanted to share that ear-piercing noise with the rest of the world con sarnit! 13 Share this post Link to post
Kurogachii Posted March 2, 2021 13 minutes ago, Grain of Salt said: The passing of time, making fools of us all The clock is ticking and we can't do anything about it... 0 Share this post Link to post
Kurogachii Posted March 2, 2021 1 minute ago, Doomkid said: When it's a vanilla wad so I boot it in DOSBox, but it has one of those weird glitches that only occasionally triggers which makes the game to a hard and dirty crash, which is usually accompanied by a REALLY LOUD sound.. I can't find a single video of this on YouTube. It's a pretty rare thing admittedly, but I wanted to share that ear-piercing noise with the rest of the world con sarnit! Now i'm REALLY CURIOUS about that sound, it's probably worse than the good ol' bluescreen crash sound.. Also off-topic: Frank Zappa rules! 2 Share this post Link to post
ZeroTheEro Posted March 2, 2021 2 minutes ago, Doomkid said: When it's a vanilla wad so I boot it in DOSBox, but it has one of those weird glitches that only occasionally triggers which makes the game to a hard and dirty crash, which is usually accompanied by a REALLY LOUD sound.. I can't find a single video of this on YouTube. It's a pretty rare thing admittedly, but I wanted to share that ear-piercing noise with the rest of the world con sarnit! Sounds like the Venetian blinds crash to me, just not loud enough. 1 Share this post Link to post
dei_eldren Posted March 2, 2021 Can't say i'd hate anything, if i like a map there's no feature that would make me not play it, and liking just has to do with my aesthetic preferences and whether it's playable for me or not, and if it somehow strikes a chord with me. But some things drive me crazy. - more than one Archvile set loose, especially from different direxions (similarly more than a couple of Revenants in close quarters) - obscured progression; having no idea what to do in a map, running around for a long time (over 30 minutes isn't unheard of) looking for that one little way i've missed - maps that are so intricate that even in the end i have no concept in my head about the layout, and where even at the end navigating with the automap is difficult (couple maps like this in Moonblood!) - this can be really frustrating, but even then i can't deny the levels are good, i just don't deal with it well Still, everything like that conspires to make me a more capable and more observant player in the long run, and it's satisfying when such situations are resolved. 4 Share this post Link to post
Stupid Bunny Posted March 2, 2021 (edited) Yeah it’s always interesting and important to draw a distinction between “bad mapping practice” and “thing I personally don’t like”, especially when you’re a new mapper learning what to do and not to do. There’s tons of threads about bad mapping practices and I don’t want to get into those again here. I guess as far as what I, personally, don’t like...mmm it’s hard to say because I appreciate a wide range of gameplay styles depending on my mood: long, exploratory maps or short punchy ones, epic slaughtermaps or small suspense-filled encounters, linear maps with tight combat or sprawling maps with an almost sandbox gameplay. They can all be fun if they’re done right. I guess the one thing that I personally dislike is repetition. Like (almost) every Plutonia map more or less is brilliant on its own, but 32 maps of mostly boney bois and chaingunners gets exhausting taken all at once. It makes it harder to marathon than it otherwise would be. Edited March 2, 2021 by StupidBunny 5 Share this post Link to post
Biodegradable Posted March 2, 2021 Maps with razor thin hallways and corridors. Nobody likes these but I see newbie mappers do it all the time. They are the antithesis of what makes Doom's timeless combat fun and should be punished by tying the mapper to a tree and flogging 'em with a wet newspaper for 20mins. 6 Share this post Link to post
Kurogachii Posted March 2, 2021 5 minutes ago, Biodegradable said: Maps with razor thin hallways and corridors. Nobody likes these but I see newbie mappers do it all the time. They are the antithesis of what makes Doom's timeless combat fun and should be punished by tying the mapper to a tree and flogging 'em with a wet newspaper for 20mins. I also propose to make them play doom with an N64 controller. 2 Share this post Link to post
Rei is now real Posted March 2, 2021 Just now, Kurogachii said: I also propose to make them play doom with an N64 controller. done it. 0 Share this post Link to post
Scotty Posted March 2, 2021 (edited) 2 hours ago, Kurogachii said: I personally don't like slaughter maps, joke wads i can tolerate but slaughter maps are the pinnacle of cheapness. Yeah fuck slaughtermaps! i hope all slaughtermappers stub all of their toes! especially that one guy, i think his name was amused? Dick /s Edited March 2, 2021 by Scotty 14 Share this post Link to post
Swalzi Posted March 2, 2021 A medikit placed in an inescapable nukage pit. I jumped in thinking the medikit was hinting at a secret. Nope, I became one of the slime. Spoiler I didn't hate it though. I had a good laugh. 7 Share this post Link to post
Rei is now real Posted March 2, 2021 2 hours ago, Kurogachii said: I personally don't like slaughter maps, joke wads i can tolerate but slaughter maps are the pinnacle of cheapness. you must be playing rare bargain bin slaughter maps, they are usually quite good 1 Share this post Link to post
Rei is now real Posted March 2, 2021 9 minutes ago, Scotty said: Yeah fuck slaughtermaps! i hope all slaughtermappers stub all of their toes! especially that one guy, i think his name was amused? Dick that is the most cruel fate of all. I would never, ever, EVER wish that upon my worst enemy. 3 Share this post Link to post
Maes Posted March 2, 2021 37 minutes ago, Swalzi said: A medikit placed in an inescapable nukage pit. I jumped in thinking the medikit was hinting at a secret. Nope, I became one of the slime. At least whoever made that map had the decency of making the nukage, you know, actually damaging you. The pinnacle of cheapness/laziness is when they don't. What you do at that point? Consider yourself "dead", as some have the nerve to suggest in the README, and restart the map as an absurd form of "sportsmanship"? Or IDCLIP your way out of it without feeling you have cheated at all? 5 Share this post Link to post
Rei is now real Posted March 2, 2021 (edited) 48 minutes ago, Scotty said: Yeah fuck slaughtermaps! i hope all slaughtermappers stub all of their toes! especially that one guy, i think his name was amused? Dick /s also, since I reacted with a Megasphere, you now have to make me a sandwich (context is from some post from some thread called "What do the Doomworld reactions mean?". or, atleast i think?) Edited March 2, 2021 by HEVSoldier_nova 0 Share this post Link to post
roadworx Posted March 2, 2021 note that nobody wanting to get into mapping should use these threads for advice, it's mostly just opinionated bullshit anyways, onto some opinionated bullshit - switches with absolutely zero indication as to what they do - baron overuse - having to kill arch-viles with a regular shotgun - weapon swap traps - shitloads of repetition - boring, grindy combat that poses little threat and feels more like having to cut down a tree with goddamn kitchen utensils than it does killing demons 10 Share this post Link to post
thelazyqdude Posted March 2, 2021 2 minutes ago, roadworx said: having to kill arch-viles with a regular shotgun oh god oh fu 0 Share this post Link to post
Omniarch Posted March 2, 2021 Mandatory health pick-ups. There are few things more painful than picking up a medikit at 99%. Bonus points if health is severely limited. 3 Share this post Link to post
Kurogachii Posted March 2, 2021 33 minutes ago, Omniarch said: Mandatory health pick-ups. There are few things more painful than picking up a medikit at 99%. Bonus points if health is severely limited. That is one of my main concerns as i'm working on my 8 level mega wad, i cringed so hard when i watched doomkid's plutonia 3 review, like 30 medkits together lol. 2 Share this post Link to post
Omniarch Posted March 2, 2021 28 minutes ago, Kurogachii said: That is one of my main concerns as i'm working on my 8 level mega wad, i cringed so hard when i watched doomkid's plutonia 3 review, like 30 medkits together lol. I wouldn't worry too hard about it, tbh, since its such an easy thing to avoid. I am by no means a great mapper, but I have never had this problem. When I do see this problem, it usually seems to be a deliberate choice rather than a noob mistake (although I don't really play noob maps, so I wouldn't really know). Just the fact that you are aware this is a problem means that you probably won't repeat the mistake. 1 Share this post Link to post
Deadwing Posted March 2, 2021 For me it's grinding, which is why I don't enjoy most of the 90's and early 2000 stuff 1 Share this post Link to post
Andromeda Posted March 2, 2021 2 hours ago, Omniarch said: Mandatory health pick-ups. There are few things more painful than picking up a medikit at 99%. Bonus points if health is severely limited. Not only health unfortunately... I hate mandatory ammo pickups even more :P 3 Share this post Link to post
Recommended Posts