CPLJigsoreQuandary Posted March 9, 2021 How can I limit the player's view so that they can look up and down but only so far up or down? Like if you were using a stationary gun. 0 Quote Share this post Link to post
1 snapshot Posted March 9, 2021 (edited) You can do this using ACS while(true) { PrintBold(d:GetActorPitch(0)); if(GetActorPitch(0)>4000) { SetActorPitch(0,4000); } else if(GetActorPitch(0)<-4000) { SetActorPitch(0,-4000); } delay(1); } Edited March 9, 2021 by sluggard 0 Quote Share this post Link to post
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CPLJigsoreQuandary
How can I limit the player's view so that they can look up and down but only so far up or down? Like if you were using a stationary gun.
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