Endless Posted March 10, 2021 (edited) Titlepic by @Remilia Scarlet & Logo by @Nikoxenos The Doom Master Wadazine... ... proudly presents.... ... The Wadazine Master Collection A mapping project created by members of the Doom Master Wadazine community. The WMC is an upcoming mapping community and team-made Doom project focused on delivering different sporadic themed WADs that follow a certain selected visual and presentation theme. Ranging from classic styles of known maps to some oddly new and even avant-garde ideas. We want to go wild. The main setting is going with a broad compatibility (from vanilla WADs to even GZDoom WADs, depends on the project) and trying to deliver 6 to 12 maps per WAD. Hopefully we can make this with the help of both the community and a fixed team of mappers which shall be known as Cult Masters of the Wadazine Cult. And for our first ever project: WMC01: The Rising * Play Information: Advanced engine needed: Yes, GZDoom. Primary purpose: Single + coop play Game: Doom 2 Map #: 01 to 06 Single Player: Designed for Cooperative 2-4 Player: Player starts only Deathmatch 2-4 Player: No Other game styles: None Difficulty Settings: Yes Map list and info: MAP01: Soldado by @Nikoxenos | Music: Spawn Jukebox by GAA1992 MAP02: Deepshale Station by @Doom_Dude | Music: Shadows of the Dead by Mark Klem MAP03: Mars Facility by @GratefulName | Music: Pestis Cruento from Blood and Shells by Jimmy MAP04: Cold-Hearted by @TheEvilGrin | Music: Nephtys by Ceekayed MAP05: Deja Vu by @4MaTC | Music: Arm of Ebony by Claymore MAP06: Spooky Panties by @Remilia Scarlet | Music: Fractal One by Aureate Special thanks to all these awesome mappers! Thanks for joining us! Maps are skill level balanced. UV is a true challenge that requieres tactics and map knowledge, so I recommend HMP or lower for first time players! For the optimal visual experience, play with lightning on and load lights and brightmaps. It'll look beautiful. Main menu music & Intermission: Creepy Possessed Choir by Lara Sluyter Additional credits: Doom 3 Textures for Doom by @hidfan » Welcoming a new era, the rise of a project from the depths of a forgotten hell. The Wadazine Master Collection is a community project done by the members and supporters of the Wadazine community, as well as some other guests. The goal is to have at least 6 maps that follow the previously mentioned rules. Starting things off, we’ve decided to select a not-so-common theme to represent our first project. A challenge that shall make the Doom 3 textures come to life once more, creating an atmosphere of utter despair that only Doom can create. A Mars tech-base, an underground hellish lab, a cave filled with wires, pipes and blood, or maybe a Mars sanctum. Doom 3 textures open and entire plethora of possibilities. Welcome, to the Rising. The Rising (OFFICIAL LAST VERSION ERIC) Screenshots: » The Doom Master Wadazine METATHREAD Edited August 31, 2022 by Endless Resources edits by Remilia. Logo update. RC1 out. 83 Quote Share this post Link to post
Remilia Scarlet Posted March 10, 2021 14 minutes ago, Endless said: 3. Sell your soul to the Devil. What if I already did this before I joined? Can I sell my wife's instead? 6 Quote Share this post Link to post
Endless Posted March 10, 2021 2 minutes ago, Remilia Scarlet said: What if I already did this before I joined? Can I sell my wife's instead? With how things are currently going in Hell, we'll accept your offer. 3 Quote Share this post Link to post
RonnieJamesDiner Posted March 11, 2021 Wow, those screenshots look incredible. Loving this idea! Hopefully these projects draw in a lot of veterans and newcomers alike. 4 Quote Share this post Link to post
Doom_Dude Posted March 11, 2021 This sounds like my kind of projectile. UDMF - That's my kind of thing. Custom texures - good, good.. Sell Soul - Don't have one but can fake it. Other stuff - ok. 2 Quote Share this post Link to post
P41R47 Posted March 11, 2021 I really love those textures, but the monsters stood out a little cartoony on it. Why don't add the monster resource pack use by the DBP26: City of the Damned Children? Doom 64 monsters look really cool with more reallistic textures :) 2 Quote Share this post Link to post
Biodegradable Posted March 11, 2021 (edited) Oh boy, a new map set to get moist over. ^w^; Edited March 11, 2021 by Biodegradable 2 Quote Share this post Link to post
Endless Posted March 11, 2021 (edited) 1 hour ago, P41R47 said: I really love those textures, but the monsters stood out a little cartoony on it. Why don't add the monster resource pack use by the DBP26: City of the Damned Children? Doom 64 monsters look really cool with more reallistic textures :) Maybe we'll do something like that in the future, who knows ;)) But wait until lightning does its magic! 3 hours ago, RonnieJamesDiner said: Wow, those screenshots look incredible. Loving this idea! Hopefully these projects draw in a lot of veterans and newcomers alike. Always a joy to join both forces. Veterans and newcomers alike work surprinsingly great :D Edited March 11, 2021 by Endless 1 Quote Share this post Link to post
JXC Posted March 11, 2021 I see that the DBP series has a rival now. 2 Quote Share this post Link to post
Endless Posted March 11, 2021 22 minutes ago, JXC said: I see that the DBP series has a rival now. As a current fan of the projects, the DBP series is a major inspiration. 3 Quote Share this post Link to post
Endless Posted March 30, 2021 Official logo by @Nikoxenos done! Look at this gallant logo. 7 Quote Share this post Link to post
Endless Posted April 18, 2021 (edited) STATUS UPDATE: We are near the final phase of completion. The Rising is going to be ready for you, soon! Kinda. New titlepic by @Remilia Scarlet And some new screenshots: Edited April 18, 2021 by Endless 13 Quote Share this post Link to post
Remilia Scarlet Posted April 18, 2021 Making a map for this was incredibly fun :D Then again, I really like Doom 3. Everyone has done a really good job, and I'm excited to see this released! 2 Quote Share this post Link to post
Endless Posted April 18, 2021 28 minutes ago, Remilia Scarlet said: Making a map for this was incredibly fun :D Then again, I really like Doom 3. Everyone has done a really good job, and I'm excited to see this released! Pretty much a dream come true, and there's still plenty, plenty more of ideas for the future :P 1 Quote Share this post Link to post
GratefulName Posted April 19, 2021 I'm so nervous for the release 1 Quote Share this post Link to post
Endless Posted April 25, 2021 The Wadazine Master Collection 01: The Rising is OUT! Go and grab this special work done by the Wadazine community. 6 total maps inspired by Doom 3 and made to the best of our skills. You'll find Mars tech-bases, an underground hellish lab, a cave filled with lava, pipes and blood, or maybe a Mars sanctum. Doom 3 textures open and entire plethora of possibilities and these artist made sure to glory it! RC1: The Rising 12 Quote Share this post Link to post
Remilia Scarlet Posted April 25, 2021 WOO! There are some really fun maps here. Glad to see it finished! 3 Quote Share this post Link to post
GratefulName Posted April 25, 2021 Time to play it with Brutal DOOM 1 Quote Share this post Link to post
Biodegradable Posted April 25, 2021 It's here! Oh boy, oh boy, oh boy, oh boy, oh boy! 5 Quote Share this post Link to post
Endless Posted April 25, 2021 Just now, Biodegradable said: It's here! Oh boy, oh boy, oh boy, oh boy, oh boy! Hot hot hot hot 2 Quote Share this post Link to post
Doom_Dude Posted April 25, 2021 Glad to see this make it to release. Twas fun working on a map for it. :D 3 Quote Share this post Link to post
terminator Posted April 25, 2021 woah! congratulations for the release and to all the mappers that worked on it. many many thanks. 4 Quote Share this post Link to post
Endless Posted April 25, 2021 Now, available on MODdb too! https://www.moddb.com/games/doom-ii/addons/wmc01-the-rising 2 Quote Share this post Link to post
Gaia74 Posted April 25, 2021 Although I did not do anything for this project, I saw very closely how everyone worked together to complete the project, I am very happy to see this finished and many congratulations to all the mappers who worked on this! n.n 3 Quote Share this post Link to post
TheEvilGrin Posted April 25, 2021 Wow, it's out ! I actually haven't played the other maps yet, I'll do that right away. Anyway, it was really fun working on my map, especially since I had never used Doom 3 textures before. Plus, this is my first ever map that gets into a big project and gets publicly realeased, so I'm kinda proud of it. I hope you'll have fun. 4 Quote Share this post Link to post
danidf96 Posted April 25, 2021 There it is dood. Congrats on the release, can't wait to boot up this bad boy . 2 Quote Share this post Link to post
Endless Posted April 25, 2021 15 minutes ago, TheEvilGrin said: Wow, it's out ! I actually haven't played the other maps yet, I'll do that right away. Anyway, it was really fun working on my map, especially since I had never used Doom 3 textures before. Plus, this is my first ever map that gets into a big project and gets publicly realeased, so I'm kinda proud of it. I hope you'll have fun. A successful first map! You did a great job. :D 1 Quote Share this post Link to post
Viridovix Posted April 25, 2021 Found a bug in one of the first elevators! You click one time to call it, you call it a second time it falls under the map! 2 Quote Share this post Link to post
Terminus Posted April 25, 2021 Congrats on the release! Can't wait to get to playing this! 2 Quote Share this post Link to post
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