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Abyssal Speedmapping Session 53: Well that's just prime.


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a link to last months thread.

 

Hey everyone.  It's time once again for Abyssal Speedmapping.  We have a discord, we make maps over the course of two or three (shh) hours.

 

The fifty-third session shall be held a week from today.  Saturday March 20 at 1400 Eastern time with a secondary session held 12 hours later.  PLEASE NOTE THE ONLY COUNTRY THAT MATTERS IS GOING THROUGH DAYLIGHT SAVINGS TIME SO MIND THE TIMING...cuz it could be off by an hour.

 

As mentioned before, we got a discord, but most of you already know that.  If by now, you are just getting interested, just post here and we can fire an invite.

 

Thank you and enjoy your ASS

 

 

 

wheej.png

Edited by TMD
Wheej

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TMD said he couldn't post here at the moment on the discord so I'm here to bump the thread say how long until the session starts, which is... in 22 hours!

Edited by Alper002

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Yet again TMD can't post so the potential themes are:

1. Emphasis on infighting

2. Silent teleporters

3. Mandatory lite-amp goggles

4. 256x256 play area (maybe 512?)

5. Chainsaw-centric gameplay

6. Symmetrical maps!

7. No health or armor pickups

8. All 6 keys used

9. 1 monster (and I don't mean 1 monster type)

10. No sectors taller than 96 units

 

2 of these will be picked and then mapping will start

Texture pack:

https://www.doomworld.com/idgames/graphics/dark2tex

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2. Silent teleporters
5. Chainsaw-centric gameplay

GO!

1 minute ago, Scorpius said:

Hey, my discord isn't working so should I post finished map here?


Yes yes you can!

Edited by TMD

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