Jimmy Posted March 15, 2021 (edited) Name: Earthless: Prelude Map Format: Vanilla Doom Ports Tested: Chocolate Doom 3.0.0, Crispy Doom 5.3, Eternity 4.02.00, GZDoom 4.5.0. IWAD: doom2.wad Map(s): MAP01-12 Par Time(s): None set Music: doom.wad, doom2.wad, tnt.wad Gameplay: Single play/co-op Difficulty Settings: Yes Multiplayer Placement: Yes Build Time: Since initial idea in late 2019, technically. Mapping actually started in July 2020. Textures: jimmytex.wad Requirements: No jumping or crouching (enforced). Freelook allowed. Download "Earthless: Prelude": /idgames Mirror Dropbox Mirror Powerhouse Mirror "EARTHLESS" is the spiritual successor to my Ultimate Doom megawad "Deathless", which was released in 2018. A full megawad for Doom 2 is planned which will, as is now common, be 32 levels spread across 6 episodes. As a taste of what's the come, I will soon be releasing the version entitled "Prelude", containing twelve levels. Included in this package are Episodes 1 and 2 in their entirety, followed by an additional two maps from Episode 3 as a bonus. Stay tuned for the eventual full megawad! ... Oh, were you expecting a story here? Uhh, alright. The demons have stolen the Earth, leaving humanity... earthless. Go on, then - get it back already. Credits for resources: @Fuzzball for skies and sprites! Playtesters: @Bridgeburner56 @Major Arlene @Tarnsman @Baratus Map list: "Contact: Lost" MAP01: Central MAP02: Dark Breed MAP03: Degenerator MAP04: Rendering MAP05: Cassandra Complex "The Hanged Gardens" MAP06: Eden At War MAP07: Foughtress MAP08: Silence Broken MAP09: Skyopolis MAP10: The Judas Tree "Realm of the Weeping" MAP11: Painways MAP12: Empress Full map list to come, once the full megawad is released. If you aren't following me on Twitch, I have been mapping pretty frequently for this project as of late. Go give me a follow! EDIT 22/07/21: As of today this mod has been officially sanctioned by Bethesda! Here's their article plus interview with me. Edited October 17, 2021 by Jimmy 121 Quote Share this post Link to post
Silhouette 03 Posted March 15, 2021 I love( and envy) your ability to create such detailed and fine layouts out of mostly Vanilla textures, Jimmy. I can't wait for the full release, as Deathless was an absolute joy to play. 4 Quote Share this post Link to post
dmslr Posted March 15, 2021 Skillsaw. Xaser. Jimmy. Same vibe as here: https://mobile.twitter.com/doom_txt/status/1094382795273564160 4 Quote Share this post Link to post
DSC Posted March 15, 2021 Work looks excellent, just like I've come to expect from you Jimmy! Damn, you really need to desserve a break someday... 1 Quote Share this post Link to post
Endless Posted March 15, 2021 Here, have a Cacoward already. This looking gud. 3 Quote Share this post Link to post
ReaperAA Posted March 15, 2021 (edited) The absolute madman comes with a new "..less" named project. What's next? Shameless? Edited March 15, 2021 by ReaperAA 2 Quote Share this post Link to post
A.o.D. Posted March 15, 2021 1 minute ago, ReaperAA said: The absolute madman comes with a new "..less" named project. What's next... Shameless? The next one is "Assless" featuring the deflated posterior of the 2016 Cyberdemon. 3 Quote Share this post Link to post
SOSU Posted March 15, 2021 1 minute ago, ReaperAA said: What's next? Shameless? More or less i hope :) Wow Jimmy how do you come up with so many map ideas xD 0 Quote Share this post Link to post
Egg Boy Posted March 15, 2021 You're uhhh just gonna drop this bomb on us? Aight. 2 Quote Share this post Link to post
cannonball Posted March 15, 2021 Will there ever be a day where Jimmy is “Mapless”? Good screenshots, nice and clean. 4 Quote Share this post Link to post
Omniarch Posted March 15, 2021 First Heartland, then Epoch and now this!? The Doom community's on fire right now! 5 Quote Share this post Link to post
SiFi270 Posted March 15, 2021 (edited) I hope this doesn't mean Episode 5 of Deathless is abandoned. But if it does, this will be just as good to have. Edited March 15, 2021 by SiFi270 0 Quote Share this post Link to post
Major Arlene Posted March 15, 2021 Earthtone Antichrist Thing :D Very excited for ya Jimmy, can't wait to see how it comes out. :3 1 Quote Share this post Link to post
Mr Masker Posted March 15, 2021 Nice to see a spiritual succesor to Deathless for Doom 2. I enjoyed Deathless a good amount so I hope this is also good fun. 1 Quote Share this post Link to post
Antkibo Posted March 15, 2021 2021 is shaping to be the Doomworld's All-Star year, featuring all of our favorite authors from previous years. Keep up the good work Jimmy! 1 Quote Share this post Link to post
Redneckerz Posted March 15, 2021 Would it actually work to summon the @sponge and say this has to be added to the Unity port at release? You know Jimmy is just announcing this so it gets a shot at this year's Cacoward :P (And rightfully so. Its going to be crowded at this year's awards with the metric fuckton of quality that will get released and has been released already.) Some big shoes to fill though! Deathless has been a staple of the new generation of classic map sets, so there is a challenge to be had. 1 Quote Share this post Link to post
ZeMystic Posted March 15, 2021 Great now I have to put off playing all the other wads in my list when this comes out. Thanks jimmy! 0 Quote Share this post Link to post
Rudolph Posted March 15, 2021 (edited) YES! YES! YES! Deathless was fantastic and has since become my go-to Ultimate Doom vanilla mapset. However, I am slightly puzzled: are those six five-level episodes going to be separate like the Ultimate Doom episodes? If so, then what about the two secret levels? Edited March 15, 2021 by Rudolph 1 Quote Share this post Link to post
Jimmy Posted March 16, 2021 @SiFi270 Nope, I definitely intend to get back to that thing as soon as I'm able. I blocked out almost everything before QuakeCon 2019 (I speedmapped it all on the flight to America no less!), so it's a long time in the making, but there hasn't been a really convenient time for me to knuckle down and properly flesh the maps out yet. @Redneckerz The Unity port is one I'm targeting for compatibility and I've been talking with Sponge for a good while now about this exact project. Looks very likely to happen in the near future. @Rudolph I'll still be using the same naming convention, i.e. MAP01-32, so both secret levels will be accessed via MAP15 and MAP31, as per usual. 4 Quote Share this post Link to post
Alexo Posted March 16, 2021 Looking forward to this! I hope the mapping is going well, haven't stopped by the stream to save spoils. :) I have been having a lot of fun running deathless lately in the Unity Port. E2M7 is a complete lottery for speedrunning the IL, but you should be proud of that achievement with the maps design allowing this. Hope to have this one routed and running a few days time after release, especially for unity. Best of luck! :) 2 Quote Share this post Link to post
Jimmy Posted March 16, 2021 Haha, awesome E2M7 run dude, that made me smile. :D 1 Quote Share this post Link to post
ironicmoustache Posted March 16, 2021 This has made my day. Possibly even week. Maybe even month. 1 Quote Share this post Link to post
Biodegradable Posted March 16, 2021 Oh boy, new Jimmy megaWAD inbound! So fucking HYPED! 1 Quote Share this post Link to post
Rudolph Posted March 16, 2021 (edited) @Jimmy Out of curiosity, when you talk about five-level episodes, are we talking about separate episodes as seen in Valiant and Eviternity? Or is it just your way of referring to clusters of episodes separated by an intermission text screen? Edited March 16, 2021 by Rudolph 0 Quote Share this post Link to post
Jimmy Posted March 16, 2021 Correct - they'll be selectable from the main menu in ports that allow for episodes to be defined in Doom 2. 0 Quote Share this post Link to post
Glowylikesdoom Posted March 16, 2021 cant wait for this honestly, it looks so great! 1 Quote Share this post Link to post
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