I have some experience making Doom maps in the past, and decided to make a go at it again. I'm wanting to make a map for Eternity engine because I was super inspired by the "Heartland" maps that were released lately, and I love the way the engine retains the old school Doom feel.
Anyway, I'm using GZDoom Builder, with Eternity: Doom 2 (UDMF) format, and getting an error that reads:
Quote
"Structure "defaultthingflags" contains unknown thing flags in the "Eternity: Doom 2(UDMF)" game configuration
I'm having trouble figuring out how to remedy it. From what I've found it's an error that Doom Maker "ignores" (according to this link: https://documentation.help/Doom-Builder/gc_thingsettings.html). However, my OCD can't stand trying to make a map with a constant error that shows up.
Could anyone out there possibly lend a hand? I bet it's probably something extremely simple that I've messed up, ha. Screenshots of my settings attached.
Question
bld
Hi all,
I have some experience making Doom maps in the past, and decided to make a go at it again. I'm wanting to make a map for Eternity engine because I was super inspired by the "Heartland" maps that were released lately, and I love the way the engine retains the old school Doom feel.
Anyway, I'm using GZDoom Builder, with Eternity: Doom 2 (UDMF) format, and getting an error that reads:
I'm having trouble figuring out how to remedy it. From what I've found it's an error that Doom Maker "ignores" (according to this link: https://documentation.help/Doom-Builder/gc_thingsettings.html). However, my OCD can't stand trying to make a map with a constant error that shows up.
Could anyone out there possibly lend a hand? I bet it's probably something extremely simple that I've messed up, ha. Screenshots of my settings attached.
Thanks a lot!
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