Hi everyone.
I would like to share with you something that I have been on working for roughly 2 years.
It started as a mod that removed random damage from the game - something that always felt a bit of a weird concept in a game of skill, at least for me.
After countless hours of tweaking and beating the original Doom 2 maps with my alterations (UV, 100% kills, pistol start - just to be sure everything was still playable), I started looking into mapping.
And now, here w