Dubbag Posted April 8, 2021 (edited) "Tenth Gear" "Tenth Gear" Is a megawad built by the community to test our speed skills in mapping. Created within only 2 days, each participating author was given a time limit of 10 minutes max to produce a WAD. A VERY tough time limit! Yet with the odds against us, we pushed forward and made some pretty exciting and fun maps considering the constriction we were under. I would love to thank the community for participating. This place is incredibly talented and I got work with great people! Incredible work guys! I hope everyone likes it and enjoys! Thank You to @Dunn & Dunn for map balancing, testing and bug fixing and making the WAD Boom compatible! Download https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/tenthgear WAD INFO IWAD: Doom 2 Maps: 1-33 Playstyle: Single Player Sourceports: Pr-Boom and GZDoom Mouselook/Jumping: Not Intended Screenshots Spoiler MAP LIST Spoiler MAP01: A.H. Sankhatayan - 3xtremity MAP02: Wavy's Map MAP03: A.H. Sankhatayan - Action on S3t MAP04: Zan-zan-zawa-veia - Hash Brown MAP05: Nimiauredhel -Pillars of the Community MAP06: E.M.'s Map MAP07: elio.exe - Free Shipping MAP08: MFG38's Map MAP09: thelazyqdude's Map MAP10: elio.exe - Arch-Domain MAP11: Crock Wilson - Crock's Cave MAP12: Iggy's Map MAP13: MidnightMage - 6 Shooter MAP14: Wavy - Town of Pain MAP15: General Rainbow Bacon's Map MAP16: noisebloom - Oh Hi Mark! MAP17: Repugnus - GRIN MAP18: noisebloom - Dear Lord MAP19: VisionThing - Blow by Blow MAP20: Fiendish - Crossfire MAP21: Obsidian - Bleeder MAP22: Clippy's Quickie MAP23: MAN_WITH_GUN - Something MAP24: muumi - Holding Strong MAP25: Worriedidiot - Barricades MAP26: tuturbo1991 - Secret Lab MAP27: Captain Toenail - Don't Touch the Wallpaper MAP28: El Inferno - Nothing to No One MAP29: Dunn & Dunn - If At First You Don't... MAP30: Egg Boy's Map MAP31: Dubbag - That Weird Uncle Your Family Avoids MAP32: Dubbag - Being the Sun is Lit Bruh MAP33: waciej - Chleb Thank you to the following authors: @E.M. @Wavy @Nimiauredhel @MFG38 @elio.exe @A.H. Sankhatayan @yakfak @VisionThing @thelazyqdude @MAN_WITH_GUN @MidnightMage @Crock Wilson @IggySqiggles @General Rainbow Bacon @noisebloom @Repugnus @Fiendish @Obsidian @Clippy @waciej @Worriedidiot @tuturbo1991 @Captain Toenail @muumi @El Inferno @Dunn & Dunn @Egg Boy Here's the WAD that inspired me to start this. Give it a try as well, considering it's half the time we had for this one, it's some how still very good. Maps all made in five minutes. https://www.doomworld.com/idgames/levels/doom2/Ports/0-9/5minmap Edited April 21, 2021 by Dubbag 29 Quote Share this post Link to post
Obsidian Posted April 9, 2021 My map seems to have different music to what I submitted it with: potentially some fracas with the MIDI organization or the MAPINFO? 0 Quote Share this post Link to post
E.M. Posted April 9, 2021 Well hot damn, that was quick. Can we do it again, but with a longer time limit? 1 Quote Share this post Link to post
KeaganDunn Posted April 9, 2021 (edited) Just played through the whole thing - fastest megaWAD ever? Couple things to be fixed... muumi's and El Inferno's map names seem to be mixed up (I played Inferno's entry prior) My map's name is "If At First You Don't Succeed..." (If that proves to be too long of a title, "WTF" might suffice. lol) MAP20 and MAP21 share the same MIDI, and being back-to-back seems off. One of them could use a different MIDI. It would definitely be encouraged for everyone to come up with titles for their maps, unless that is the spirit of the project. :) Edited April 9, 2021 by Dunn & Dunn 0 Quote Share this post Link to post
Dubbag Posted April 9, 2021 10 minutes ago, Obsidian said: My map seems to have different music to what I submitted it with: potentially some fracas with the MIDI organization or the MAPINFO? I am SO sorry man, I just fixed it and updated it on the OP. 1 Quote Share this post Link to post
Egg Boy Posted April 9, 2021 Can't wait to try it, but what's keeping the wad from being boom compatible exactly? 0 Quote Share this post Link to post
Dubbag Posted April 9, 2021 (edited) Ok guys, I got kind of confused when tried to compile the maps and might have named a couple of them wrong. I also apologize if I got a couple peoples maps confused. I'm trying lol. This is new territory for me. And what's keeping it from being Boom compatible is the fact that when I load it with pr-boom it tells me "Uknown patch TITLEPIC" @Dunn & Dunn added the name to yours. Edited April 9, 2021 by Dubbag 2 Quote Share this post Link to post
Egg Boy Posted April 9, 2021 Just now, Dubbag said: Ok guys, I get kind of confused when try to compile the maps and might have named a couple of them wrong. I also apologize if I got a couple peoples maps confused. I'm trying lol. This is new territory for me. And what's keeping it from being Boom compatible is the fact that when I load it with pr-boom it tells me "Uknown patch TITLEPIC" @Dunn & Dunn added the name to yours. you have to convert your titlepic to doom format. 1 Quote Share this post Link to post
Dubbag Posted April 9, 2021 1 minute ago, Egg Boy said: you have to convert your titlepic to doom format. oooooohhhh. ok doing it now. 0 Quote Share this post Link to post
KeaganDunn Posted April 9, 2021 Holy, I just looked at the WAD in SLADE - I was hoping you'd be able to get rid of all the unused custom textures, cause I spent an hour fumbling around trying to get only the textures and flats used. I'll probably reupload my entry with only the used assets and you can use that. :) 0 Quote Share this post Link to post
Dubbag Posted April 9, 2021 (edited) 3 minutes ago, Dunn & Dunn said: Holy, I just looked at the WAD in SLADE - I was hoping you'd be able to get rid of all the unused custom textures, cause I spent an hour fumbling around trying to get only the textures and flats used. I'll probably reupload my entry with only the used assets and you can use that. :) I was going to delete the unused assets, but didn't know how many of them your map needed. I figured you wouldnt leave them in there if they werent important. Edited April 9, 2021 by Dubbag 0 Quote Share this post Link to post
tuturbo1991 Posted April 9, 2021 My map is not included. The slot with my name and map title has another one. 0 Quote Share this post Link to post
Dubbag Posted April 9, 2021 How did this happen? Man I really screwed everyone in this sorry guys... 0 Quote Share this post Link to post
KeaganDunn Posted April 9, 2021 (edited) Here's what I used in the map: ALLBLAKF, ALLBLACK, FLOOR46E, GOTHMT1F, LITGTHB1, SUPP516B, SUPP516A, STEP1GY, SKYNDO3A And the classic DOORBLU, DOORRED, and DOORYEL textures. Don't stress out, buddy. :) Take your time in getting things fixed. We could have a MAP33 and onwards if more than 32 was sent. Edited April 9, 2021 by Dunn & Dunn 0 Quote Share this post Link to post
Dubbag Posted April 9, 2021 Ok so @Dunn & Dunn and I are working on straightening all this out guys. 2 Quote Share this post Link to post
noisebloom Posted April 9, 2021 These are way more fun than I expected! Love cruising through super short maps with interesting challenges. @Dubbag - my MIDI for "DEAR LORD" is playing just fine, but not my MIDI for "OHAIMARK". Appreciate you putting this together! 1 Quote Share this post Link to post
Dubbag Posted April 9, 2021 (edited) 2 minutes ago, noisebloom said: These are way more fun than I expected! Love cruising through super short maps with interesting challenges. @Dubbag - my MIDI for "DEAR LORD" is playing just fine, but not my MIDI for "OHAIMARK". Appreciate you putting this together! I'm gla you liked it regardless of its errors. Yeah right now I've completely scrapped the currently uploaded version and am now rebuilding the megawad from the ground up to MAKE ABsOSLUTE sure there are no mistakes this time. Thank you for telling me. Edited April 9, 2021 by Dubbag 1 Quote Share this post Link to post
Crock Wilson Posted April 9, 2021 That was friggin fantastic. Just played through it start to finish and had a blast. Great job on the maps guys! 5 Quote Share this post Link to post
Wavy Posted April 9, 2021 This was super fun/hilarious. Great job everyone!! 4 Quote Share this post Link to post
Dubbag Posted April 9, 2021 (edited) Hey guys the OP file has been updated, All maps are now included and no one has the wrong name attributed. All music is fine as well. I'm sincerely sorry about that blunder in the begining. Edited April 9, 2021 by Dubbag 4 Quote Share this post Link to post
E.M. Posted April 9, 2021 I just played through this and it was pretty fun. The maps are short, sweet, and to the point. They would be great for speedrunning. I assume this will be uploaded to idgames once everything is in order? 3 Quote Share this post Link to post
Repugnus Posted April 9, 2021 Getting this error when trying to play in DSDA-Doom (which is just a fork of prboom+ mind you). Might want to give this a look @Dubbag 1 Quote Share this post Link to post
Egg Boy Posted April 9, 2021 I'm getting the same error in pr-boom+. 1 Quote Share this post Link to post
KeaganDunn Posted April 9, 2021 (edited) I helped Dubbag out in putting the WAD together, there should be no errors in the next update. All that should be in the way right now is proper sky transfers, I'll look into those later if it bothers people enough. :D Please let us know if there's any problems in the upcoming version - be it map information, excluded maps, visual problems, missing textures, so on. Glad to have helped. TL;DR The WAD will be updated soon and should work properly. Edited April 9, 2021 by Dunn & Dunn 1 Quote Share this post Link to post
Dubbag Posted April 9, 2021 (edited) Well worry no more guys, with the help of my partner in crime @Dunn & Dunn we have been working to perfect it. Edited April 9, 2021 by Dubbag 6 Quote Share this post Link to post
Dubbag Posted April 9, 2021 2 minutes ago, Dunn & Dunn said: I helped Dubbag out in putting the WAD together, there should be no errors in the next update. All that should be in the way right now is proper sky transfers, I'll look into those later if it bothers people enough. :D Please let us know if there's any problems in the upcoming version - be it map information, excluded maps, visual problems, missing textures, so on. Glad to have helped. TL;DR The WAD will be updated soon and should work properly. I couldn't have made it this great without your help friend thank you so much! And thank you again to everyone who participated! 4 Quote Share this post Link to post
El Inferno Posted April 9, 2021 A lift in map 32 is not tagged and does not work in prboom. If it's not too late, can you include this midi on map slot 28? D_TENSE.zip 1 Quote Share this post Link to post
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