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"Half Moon" A 30 Minute Speedmap Community Project (Submissions Closed)


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21 minutes ago, Dubbag said:

should we make this a double packaged 2 part WAD? two megawads in the same .zip

Wanted to mention that from the perspective of the DSDA, we like each zip to have a separate wad, since then we can display them on separate pages on the website. Otherwise, two megawads sounds awesome, I was holding off on doing another map due to lack of time today and wanting to leave some slots for people who hadn't submit yet, but now I think I'll try to whip something else up. :)

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1 minute ago, 4shockblast said:

Wanted to mention that from the perspective of the DSDA, we like each zip to have a separate wad.

Noted. Project will be released as two separate zips which are to be play consecutively

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Here's my map, Half Cocked, took a bit over 30 mins, had to fix a few things and quickly place monsters (~36 mins)

 

(download removed, new version below)

 

 

Forgot to mention, Midi is "Ghost Town" by stewboy

Edited by Egg Boy

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also, will we be ordering them in any sort of way this time? it may flow better to rate them in terms of difficulty and order them

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Just now, Egg Boy said:

also, will we be ordering them in any sort of way this time? it may flow better to rate them in terms of difficulty and order them

Will do!

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My 3rd and final map.

Title: Anti-UVMAX

Music: It's A Sin (Dwango 5)

Description: Normally, it's pretty easy. If you want to try doing UVMAX on it... good luck.

Screenshot:

Screenshot_Doom_20210415_121449.png.a6e156cce4ebb3847fe5715600500a19.png

Download: There's a better version. Go to the next page.

Edited by Engired

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Map Name: Charred Outpost
Author: Bimmy
Music: "Waiting for Romero to Play" by Bobby Prince
Sky: SKY1
Format: Boom
Difficulty Settings: No
Build Time: 30 minutes layout, ~1 hour testing, balancing and bugfixing
Par: 35

 

Download: ba-halfmoonv2.wad

EDIT: Uploaded v2, fixed some errant midtextures, added a bit more health and ceiling detail

 

EsCkFrvl.png 

 

Edited by Baratus
map v2

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4 hours ago, MAN_WITH_GUN said:

Name: Castle of Mystery

Map slot: 12
Build time: 35 mins (about 2-3 mins on bugfix, probably the longest speedmap so far)
Custom: Using cc4.tex; New music

Music: Unknown for now.

Screenshot:

 

3FTyprl.png

 

Download: https://www.dropbox.com/s/mcboh7yi3lysme9/CM.rar?dl=0

that was fantastic!

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Some really good material being produced for this project, looking forward to playing the finished product...and seeing how much better than mine everyone elses maps are xD I'm naturally very slow and methodical at mapping normally. But again this has been an entertaining challenge to take part in.

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Just now, 1Destro3456 said:

Does testing the map count for the timer?

nope

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3 minutes ago, 1Destro3456 said:

Ok, I will try to make one

yay!

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14 minutes ago, Repugnus said:

That's an impressive amount of detail for a 35 minute map @MAN_WITH_GUN I don't think I could manage to do something like that with double that amount of time. 

Thanks man, yeah this is probably the best speedmap that i have in this project so far, it was super stressful tbh.

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some one should make a crazy finale map for level 64 when we get there.

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1 minute ago, 1Destro3456 said:

I'm doing the map and this is a bit hard, there are 13 minutes left on the timer and I still don't have a single monster in my map, geez

Most of my gameplay was also done extremely late

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This is my finished 30 minute map

Map Name: A 30 minute kind of hell

Build Time: 30 minutes (not counting testing)

No costume midi or textures

Format: Boom

(this one has an old link, download the one below if you want the most recent one, though it's not really that much of an upgrade)

Screenshot:

Spoiler

 

image.png.c1c9a4b78c4c464f7becbef4f696ae1f.png

 

A 30 minute kind of hell.zip

 

 

 

Edited by 1Destro3456

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1 minute ago, Dubbag said:

i like it!

Thank you, it sure has more shape than my two published maps, hell, the first thing I thought was to not make it like a bunc of square rooms, though I can't say that I completely follow trough but mostly yeah

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