Michael Jensen Posted April 14, 2021 At some point I downloaded all the Casali levels uploaded to idgames, but I couldn't find Milo's Greek.wad (DM), and Dario's Punisher 2, sequel to one of the earliest slaghtermaps, Punisher. I went through both idgames and Wad-Archive. Does anyone have these WAD files? Or are they considered lost? 0 Quote Share this post Link to post
Walter confetti Posted April 15, 2021 Yeah, i know about greek.wad just because it's been listed in the wiki as a map made by Milo Casali, without any year of when it was done, same thing happens with Punisher 2 on Dario's page.... 2 Quote Share this post Link to post
Hitboi Posted April 15, 2021 (edited) 29 minutes ago, Walter confetti said: Yeah, i know about greek.wad just because it's been listed in the wiki as a map made by Milo Casali, without any year of when it was done, same thing happens with Punisher 2 on Dario's page.... Also, these maps have no links, and they're not red colored (which means that the link should be listed or it's gone forever). Maybe, they didn't release in the public, or they got cancelled.@A.H. Sankhatayan Have you ever played these 2 wads? Or saw a footage of them? Edited April 15, 2021 by AvadaKedavraWithQuadDamage 2 Quote Share this post Link to post
Diabolución Posted April 15, 2021 voodoo dolls - forum @Andy Olivera 3 Quote Share this post Link to post
Andy Olivera Posted April 15, 2021 Here's my collection of Casali stuff. Most of it's DM, but greek.wad isn't among them. SP: punish2.wad seej2.wad vault_fd.wad (MAP23 of requiem; not sure if this version is any different) DM: force.wad maniac.wad overkill.wad reeper.wad sniper.wad teleslop.wad casali.zip 12 Quote Share this post Link to post
Chainie Posted April 15, 2021 5 hours ago, Walter confetti said: Yeah, i know about greek.wad just because it's been listed in the wiki as a map made by Milo Casali, without any year of when it was done, same thing happens with Punisher 2 on Dario's page.... I think we know about existence of greek.wad only because seej is rework of greek.wad as we can read in description:https://www.doomworld.com/idgames/levels/doom2/s-u/seej 3 Quote Share this post Link to post
Michael Jensen Posted April 15, 2021 5 hours ago, AvadaKedavraWithQuadDamage said: @A.H. Sankhatayan Have you ever played these 2 wads? Or saw a footage of them? No. I only saw the empty wiki entries. They are also both mentioned in the text file of SEEJ.wad 1 Quote Share this post Link to post
Michael Jensen Posted April 15, 2021 (edited) 3 hours ago, Andy Olivera said: Here's my collection of Casali stuff. Most of it's DM, but greek.wad isn't among them. SP: punish2.wad seej2.wad vault_fd.wad (MAP23 of requiem; not sure if this version is any different) DM: force.wad maniac.wad overkill.wad reeper.wad sniper.wad teleslop.wad casali.zip I went through all of this and must say, what a find! I can't find some of these anywhere. Seems that, while looking for just 2 lost Casali levels, we found more of them. Sniper.wad and Reeper.wad are on idgames. (as thebest4.zip and thebest1.zip) force.wad and maniac.wad are on wad-archive. (maniac as zaniac.wad) The others besides Requiem 23 are not, and I couldn't find any mention of them. Punish2 is basically the first punisher but with 200 more monsters, mainly chaingunners. Some of the fights are more similar to Go 2 It. Seej2, similarly, is just Seej, but with different monster placement and no ghost wolfenstein SS. Edited April 15, 2021 by A.H. Sankhatayan 4 Quote Share this post Link to post
Diabolución Posted April 16, 2021 (edited) 17 hours ago, Andy Olivera said: casali.zip @Catpho: check out this somewhat legendary thread. Edited April 16, 2021 by Diabolución Replace ‘mythical’ with ‘legendary’. 2 Quote Share this post Link to post
Diabolución Posted April 17, 2021 On 4/14/2021 at 10:30 PM, A.H. Sankhatayan said: Wad-Archive They already parsed out my file uploaded to doomshack.org. New files: vault_fd.wad - WadArchive SEEJ2.WAD - WadArchive PUNISH2.WAD - WadArchive TELESLOP.WAD - WadArchive OVERKILL.WAD - WadArchive FORCE.WAD - WadArchive Already known: MANIAC.WAD (Doom II) - WadArchive REEPER.WAD (Doom II) - WadArchive SNIPER.WAD (Doom II) - WadArchive 2 Quote Share this post Link to post
Grain of Salt Posted April 17, 2021 This version of req23 has unique sprites and sounds(!) for the ghost SS, which I don't think are in requiem 1 Quote Share this post Link to post
Diabolución Posted April 17, 2021 Apparently, someone did obtain the whole shebang, but I guess recovering those three archives is really difficult, if not impossible. @Grazza, would you happen to have them? ftp://ftp.doomworld.com/ricrob/temp/doomstuff.zipftp://ftp.doomworld.com/ricrob/temp/Wtf-pnsh.zipftp://ftp.doomworld.com/ricrob/temp/casali.zip Ricrob's Place - Ranting Room Quote 03.25.00 - I've got Dario, as well as Milo Casali maps coming out of my ass! Thanks once again to Matthew Dixon, we got all kinds of unreleased, never before seen stuffage for you to check out. Matt actually bugged the heck out of, Half-Life designer Dario Casali, to give him anything he had laying around on his HD from the old days of Doom. Well, this is what we came up with. Some of these maps are just different versions of existing maps, or completely original in design all together. This first zip file is full of a bunch of deathmatch levels and a different version of the famous Punisher level for Doom 2, as well as that most saught after Punisher 2 level! I know a few of you out there have been looking for that one. Speaking of Punisher 2, I've also got another version of Punisher 2 sent into me by Frank Buckley of WTF Productions. My thanks goes out to him for giving it to us. If you want more Dario, I've got it. This last zip file is full of more maps by Dario Casali and features one map that I remember from the Heroes 2 wad from a long time ago. It's called runriot, and man was it fun playing that sucker once again. That's it for the Dario Casali mappage, for now anyway. I have a feeling that Matt is gonna get some more. Not much else happening right now. FlashBack is still on hold for those of you that care. Hopefully when I get some time off from work I'll be able to complete it. I fixed some bad links on the page and added a new featured pick, so check it out. Peace! 2 Quote Share this post Link to post
Diabolución Posted April 18, 2021 On 4/17/2021 at 5:57 AM, Diabolución said: Wtf-pnsh.zip wtf-pnsh.wad (Doom II) - WadArchive https://web.archive.org/web/20170113211830/http://doomedsda.us/lmps/1107/wtf-pnsh.zip https://dsdarchive.com/files/wads/doom2/3160/wtf-pnsh.zip I will leave it at that... 1 Quote Share this post Link to post
Grazza Posted April 20, 2021 (edited) On 4/17/2021 at 12:57 AM, Diabolución said: @Grazza, would you happen to have them? ftp://ftp.doomworld.com/ricrob/temp/doomstuff.zipftp://ftp.doomworld.com/ricrob/temp/Wtf-pnsh.zipftp://ftp.doomworld.com/ricrob/temp/casali.zip Ricrob's Place - Ranting Room I dredged this up: dcasali.zip Edit: and this: dmcasali.zip Presented "as is", just grabbed from a backup disk, duplicates, yadda yadda. Edited April 20, 2021 by Grazza 2 Quote Share this post Link to post
Michael Jensen Posted April 20, 2021 On 4/17/2021 at 7:00 AM, Grain of Salt said: This version of req23 has unique sprites and sounds(!) for the ghost SS, which I don't think are in requiem I wonder if they were intended to be included but for some reason weren't. 1 Quote Share this post Link to post
roadworx Posted April 20, 2021 49 minutes ago, A.H. Sankhatayan said: I wonder if they were intended to be included but for some reason weren't. considering the intent behind it (last great megawad before doom dies blah blah blibbity-blah), i'd assume that they'd wanna keep the bestiary unchanged 0 Quote Share this post Link to post
Grain of Salt Posted April 20, 2021 iirc there was some discussion on the appropriateness of the unusual elements of map23 on the requiem usenet/email chain/whatever it was. But it never actually went anywhere, and presumably the final state of that level is just the path of least resistance. 2 Quote Share this post Link to post
thestarrover Posted April 28, 2021 (edited) Hello everyone! I have been following this forum for quite some time and now, reading this thread, I decided to register. Thanks to you, and in particular to the “Trying to Find a Specific WAD” thread, I was able to download and play some rare wads very difficult to find. So I think this is the moment to share something with you. Some time ago, I downloaded a cd coverdisc and inside I found a "DOOM folder" full of wads by Casali brothers. The content of the folder is the following: CO_OP.ZIP CONTENTS.DOC DM.ZIP HUNTED.A01 HUNTED.ARJ SINGLPL.ZIP SOUND.ZIP CONTENTS.DOC briefly describes the wads contained in each .zip folder This is the text: DARIO AND MILO CASALI’S DOOM2 BITS AND PIECES DEATHMATCH: Arena.wad built for four players in mind. It was designed to appear as a small mining site. All weapons are available. Force.wad This level has new textures including a large mural of the player falling to his knees. It was constructed as a four player level and although it’s quite small, there are lots of places to hide. Greek.wad Bewildering architecture and many places to explore. Ideal for four players, with many sniping points and strongholds. Hunted.wad This level was constructed when we went through the superweapons craze and so it has a cyberdemon in it. There is also a huge Aliens sound file in this wad. The sound file was made by us and is taken from all three Alien films. For best results, use suprwep8.deh and monsters! Jail.wad This has a couple of traps in it so it’s best for four players. There are also some monsters. Don’t disable these because it makes a fun deathmatch when a cyberdemon unleashed in the courtyard! Maniac.wad A stunningly good deathmatch level. I have always maintained that this is either our best, or very close to it. It’s best for any number of players. There are dark areas, flashing areas and an outside area. Another version of this level is also in this set, called telefrag. Overkill.wad A small attractive level suitable for any number of players in either old DM or DM2 mode. Reeper.wad A very small level set underground in mining shafts. There is a great sense of claustrophoiba in this level that only serves to highten the intense atmosphere. Suitable for 2 players upwards. Small.wad As its name suggests, this is a small level with intense action no matter how many players there are. Attention was paid to playability rather than attractiveness so bear that in mind! Sniper.wad A small well built level with attention to structural detail as well as playability. There is a demo bundled here of this level with three players in it called sniper.lmp. Telefrag.wad This level became infamous among the group of people we deathmatch with regularly. They thought this level was Maniac.wad and essentially it was. But with a couple of subtle differences. For a laugh, we built in a myriad of cheating chambers that involved intricate security devices to gain access. Inside these chambers were megaspheres, backpacks, all the ammo we could carry as well as invulnerabilities, invisibility spheres, and all the weapons. The way into this secret chamber is very hard to find, and nobody ever sprung our secret until we came clean. The way out of the chamber is equally ingenius. Try to find this for yourself, then take out even the best doomers! Teleslop.wad This is a hugely entertaining level with a demo as well (teleslop.lmp). The main idea is that all the teleporters in this level end at one spot and those who try to grab the BFG are going to be teleslopped by the other players. This is a laugh a second! Watch the demo to see why. SINGLE PLAYER: Vault_fd.wad This is the last level I ever made. I made it after finishing The Plutonia Experiment and I never got round to releasing it on the internet. It’s a tough single player level with difficulty levels incorporated for those who can’t do it on skill4. It has some tasty new textures as well as a couple of new sounds. I also altered the sprites of the Ssmen to give me the ghosts that I wanted. These guys walk through walls and you can’t kill them. See the vault_fd. text file for more info. This is also an excellent co-op level. There is one bug, you can sometimes get a visual plains error in the end area if you try hard enough, but it’s a rare occurance. Blade.wad This level is best done with a partner but was meant as a single player level. The pain elementals in the walls that spit skulls are a nightmare to deal with so if you can, take them out first. Nomercy.wad This level was originally in submission for Evilution but for some reason never made it. That doesn’t mean it’s not good though! It is a replacement for MAP30 and is very tough. Best in multiplayer as I’ve thrown in a legion of revenants etc.. for that mode. A great place in the level is the lift that takes you up to the higher level. In deathmatch mode this becomes a struggle to get to the top without being rocketed off it, in co-op mode, the aim is to get past the cyberdemon guarding the top! Punisher.wad A rewrite of MAP01 with an extraordinary number of monsters. There is a demo included (punisher.lmp) that shows how to do it if you give up trying! Punish2.wad WTF Productions asked me to recreate Punisher so that it could run a competition on who’s the best in the world at Doom. In other wordswho can beat Punish2.wad? It makes Punisher look easy and shouldn’t be attempted by anyone who doesn’t want to be wasted severely. Watch me completing it in the demo (punish2.lmp). Runriot.wad An oldish level but still a good one! Seej.wad This is a rewrite of Greek.wad. I have put in as many monsters as Punisher, maybe more. There is a way of getting the weapons before all the monsters wake up so persevere! A good tip is to stand infront of the four cyberdemons shooting at you (you’re inside the building infront of them looking out the window) and get them to shoot at you. Once they have fired one rocket, dodge to your left, they will continue to fire the next two rockets at you but these will hit the wall and hopefully damage some monsters near that outside wall, who will then go on to fight the cyberdemons. You can get some really big fights going on like this! Seej2.wad Well this takes Seej and changes it around a bit because I got bored with Seej. I put in a couple hundred new monsters for good measure. Watch my demo (seej2.lmp) if you think it can’t be done. It also helps playing on skill 1 because although the nimber of monsters are the same, you get less damage and more ammo. The demo is recorded on skill 4. CO-OP: Fort.wad There are two forts in this level, both with two player start points. Each fort has a key inside it to get back in so no player can invade the other fort and steal ammo. The aim is to hold each fort against the vast number of enemies teleporting into the fountain area between the two forts. Then venture outside the forts to release the rest of the hoard and beat the level. SOUNDS: Horror.wad A collection of about 40 new sounds, taken from different films to make Doom a scarier place. They are all tasteful of course and are taken from these films: Robocop Terminator Predator Commando Evil Dead Evil Dead 2 Jewels of the Nile An American Werewolf in London Load this up together with any other of our files! Below all the wads content in the .zip archives: COOPERATIVE Wads (CO_OP.ZIP) FORT.WAD DEATHMATCH Wads (DM.ZIP) ARENA.WAD FORCE.WAD GREEK.WAD JAIL.WAD MANIAC.WAD OVERKILL.WAD REEPER.WAD SMALL.WAD Sniper.zip (SNIPER.LMP, SNIPER.WAD) TELEFRAG.WAD Teleslop.zip (TELESLOP.LMP, TELESLOP.WAD) HUNTED.WAD (not in the .zip file, but provided separately as HUNTED.A01 AND HUNTED.ARJ in the main Doom folder) SINGLEPLAYER Wads (SINGLPL.ZIP) BLADE.WAD NOMERCY.WAD Punisher.zip (PUNISH2.LMP, PUNISH2.WAD, PUNISHER.LMP, PUNISHER.WAD) RUNRIOT.WAD Seej.zip (SEEJ.WAD, SEEJ2.LMP, SEEJ2.WAD) Vault_fd.zip (DEUSF.EXE, README.TXT, VAULT_FD.BAT, VAULT_FD.LMP, VAULT_FD.TXT, VAULT_FD.WAD) SOUND Wads (SOUND.ZIP) HORROR.WAD Of course the most important thing of this collection is the presence of the greek.wad, unavailable anywhere but also the other bunch of wads, not available in the previous posts of this tread (Blade.wad, Fort.wad, Horror.wad, Hunted.wad, Nomercy.wad, Small.wad,) are worth mentioning in my modest opinion The name of the cd coverdisc is PC Review Issues 60. Below you can download the original and untouched Doom folder extracted from the cd DOOM.zip Instead if you want the full cd ( in .iso format) you can find it on archive.org Here the direct link https://archive.org/details/pc-review-coverdisc_1996-10 Enjoy and have fun! P.S. Sorry for my English, but I am italian Edited December 24, 2022 by thestarrover Doom.zip is available again. 33 Quote Share this post Link to post
Diabolución Posted April 28, 2021 Now, this is what I call a spectacular first post. 7 Quote Share this post Link to post
Michael Jensen Posted April 28, 2021 @thestarrover Once again, absolutely incredible! Some of these I've never seen mentioned, ever! Holy mother of saltwater fish is this a great discovery. Thank you very much for sharing this. 58 minutes ago, thestarrover said: Vault_fd.wad This is the last level I ever made. I made it after finishing The Plutonia Experiment and I never got round to releasing it on the internet. It’s a tough single player level with difficulty levels incorporated for those who can’t do it on skill4. It has some tasty new textures as well as a couple of new sounds. I also altered the sprites of the Ssmen to give me the ghosts that I wanted. These guys walk through walls and you can’t kill them. See the vault_fd. text file for more info. This is also an excellent co-op level. There is one bug, you can sometimes get a visual plains error in the end area if you try hard enough, but it’s a rare occurance. Wouldn't this mean that it wasn't originally made for Requiem at all? Damn. 1 hour ago, thestarrover said: Nomercy.wad This level was originally in submission for Evilution but for some reason never made it. That doesn’t mean it’s not good though! It is a replacement for MAP30 and is very tough. Best in multiplayer as I’ve thrown in a legion of revenants etc.. for that mode. A great place in the level is the lift that takes you up to the higher level. In deathmatch mode this becomes a struggle to get to the top without being rocketed off it, in co-op mode, the aim is to get past the cyberdemon guarding the top! Lost Evilution submission???? I'm actually speechless my GOD. I originally hesitated starting this topic since I wasn't sure anyone would care but these discoveries you made are historical! I'm going to play through these to see what they're like once I have more time. I'm pretty excited. 4 Quote Share this post Link to post
thestarrover Posted April 28, 2021 59 minutes ago, Diabolución said: Now, this is what I call a spectacular first post. Thanks a lot! 1 Quote Share this post Link to post
thestarrover Posted April 28, 2021 4 minutes ago, A.H. Sankhatayan said: @thestarrover Once again, absolutely incredible! Some of these I've never seen mentioned, ever! Holy mother of saltwater fish is this a great discovery. Thank you very much for sharing this. Wouldn't this mean that it wasn't originally made for Requiem at all? Damn. Lost Evilution submission???? I'm actually speechless my GOD. I originally hesitated starting this topic since I wasn't sure anyone would care but these discoveries you made are historical! I'm going to play through these to see what they're like once I have more time. I'm pretty excited. Thank you very much! I found these wads by chance. I simply searching for "Sharareware" on archive.org! Have fun! 1 Quote Share this post Link to post
Angry Saint Posted April 28, 2021 (edited) Old Doom shovelware CD? I'm in! EDIT: hunter.wad seems to be corrupted. Edited April 28, 2021 by Angry Saint 2 Quote Share this post Link to post
thestarrover Posted April 28, 2021 @Angry Saint old cds, but full of surprises! 1 Quote Share this post Link to post
Andromeda Posted April 28, 2021 (edited) 19 minutes ago, Angry Saint said: EDIT: hunter.wad seems to be corrupted. It's not, you have to extract HUNTED.A01 instead of HUNTED.ARJ for it to work. Edited April 28, 2021 by Andromeda 2 Quote Share this post Link to post
Angry Saint Posted April 28, 2021 5 minutes ago, Andromeda said: It's not, you have to extract HUNTED.A01 instead of HUNTED.ARJ for it to work. thank you for the hint! 1 Quote Share this post Link to post
roadworx Posted April 28, 2021 2 hours ago, thestarrover said: -snip- hoooly shit, this is incredible i wonder how much more there is to find? 2 Quote Share this post Link to post
Diabolución Posted April 28, 2021 hunted.zip As a normal ZIP, for convenience. Original timestamps or bust! 1 Quote Share this post Link to post
P41R47 Posted April 28, 2021 On 4/20/2021 at 3:26 PM, roadworx said: considering the intent behind it (last great megawad before doom dies blah blah blibbity-blah), i'd assume that they'd wanna keep the bestiary unchanged considering it was release as a beta and never updated, and knowing how difficult was to communicate via internet on those days, it is possible some of the authors continued working on their maps before knowing it was finally released on endless beta state. 1 hour ago, A.H. Sankhatayan said: Lost Evilution submission???? I'm actually speechless my GOD. I originally hesitated starting this topic since I wasn't sure anyone would care but these discoveries you made are historical! I'm going to play through these to see what they're like once I have more time. I'm pretty excited. my god, did i really read that? An unreleased tnt evilution map? I always wondered where were them! my friend, is thanks to you that this long forgotten treasures were found. Never hestitate to let the community know of your love for team TNT ;) 2 Quote Share this post Link to post
Mad Butcher Posted April 28, 2021 10 minutes ago, Diabolución said: hunted.zip As a normal ZIP, for convenience. Original timestamps or bust! Thanks for the download. I tried extracting with 7-zip and the file was still corrupted. 0 Quote Share this post Link to post
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