A2Rob Posted April 16, 2021 (edited) You decide to take a vacation to your favorite resort. Unfortunately, Hell had the same idea. What is this? Donuts is a collection of levels that I've made for various community projects over the years, with a few new levels thrown in specifically for this project. Every level has been given a fresh coating of OTEX. Levels pulled from previous projects have been heavily modified in one way or another. Noted in the Map List are the projects associated with each map. New maps are simply labeled (New). Compatibility All maps have been tested in PrBoom+ / GZDoom / ZDoom. Two new enemies are included via dehacked patch, so any heavy gameplay altering mods are not recommended. If you're playing through any ZDoom based port, then you'll have access to an episode screen, FIRST BLOOD (Map01 - Map06) FINAL RESORT (Map07 - Map12) A quick rundown of the new enemies Spoiler Repeater Zombie - Fires a volley of hot plasma. Don't stand still, you'll regret it. ......!?!? Screenshots <<<OLD VERSION>>> <<<DOWNLOAD V2 HERE>>> <<<IDGAMES LINK>>> Map List Spoiler Map01 - Chill (New) Map02 - Sewer Level (New) Map03 - Moonlit Harbor (300 Minutes of /vr/) Map04 - Downtown Detour (Pigeon Speedmapping Session 2) Map05 - Showdown at Gravel Co. (1-Hour Speedmapping 2018) Map06 - The Close Encounter (Isolation) Map07 - Courtyard Catastrophe (Eagle Speedmapping Session 6) Map08 - Address Unknown (The Joy of Mapping 6) Map09 - Post Memoriam (100 Minutes of /vr/) Map10 - Vacation Denied (Pigeon Speedmapping Session 4) Map11 - Bounty Hunters (New) Map12 - Lost at Sea (New) Track List Spoiler Map01 - "groovy" by Deadwing Map02 - "Fluid Motion" by Jimmy Map03 - "Magician Type 0" from The House of the Dead Map04 - "Subway" by Bobby Prince Map05 - "Untitled" by Jimmy Map06 - "Baked Goods" by Lee Jackson Map07 - "Corner Club" by stewboy Map08 - "Dark Siege" by Jared Boice Map09 - "Sacred Light" by Jimmy Map10 - "Your Move, Cybie" by John Weekley Map11 - "Outer Darkness" by John Weekley Map12 - "SANDANDC.MID" from Joy of Mapping 4 Title - "Rockin Z" from 3D Movie Maker Intermission - "Certain DOOM" by Julian Aubourg Text Theme - "The Healer Stalks" by Bobby Prince Shout outs to cool dudes @Scotty, @Tango, and @Terminus for playtesting and providing feedback. A full list of credits can be found in the provided text file. Thanks, and have fun. Edited May 10, 2021 by A2Rob 42 Quote Share this post Link to post
Tarnsman Posted April 16, 2021 Cool stuff, will definitely check this out. 1 Quote Share this post Link to post
Terminus Posted April 16, 2021 Congrats on the release! This was a blast to play through and I hope my feedback ended up being helpful. :) 1 Quote Share this post Link to post
sapphics Posted April 16, 2021 Awesome! Can't wait to give this a spin. Been itching for more of your maps since RL2 was so good! :) 1 Quote Share this post Link to post
Bryan T Posted April 18, 2021 The map with the bridges in the middle gave me Running Late 2 flashbacks. The ending fight was a sight to behold. 1 Quote Share this post Link to post
A2Rob Posted April 18, 2021 1 hour ago, Bryan T said: The map with the bridges in the middle gave me Running Late 2 flashbacks. The ending fight was a sight to behold. You're referring to Map07. That whole courtyard with bridges concept was something I really liked, so I ended up expanding on it with Map05 of Running Late 2. 0 Quote Share this post Link to post
Kor Posted April 20, 2021 Played the first episode. Must say it's pretty good. The play isn't too easy and it isn't too hard. I imagine this will be going in my /replay folder when I finish playing. 2 Quote Share this post Link to post
A2Rob Posted April 25, 2021 Version 2 is now available. -Added DECORATE lump for new enemies -Cleaned up some textures to lower the file size The old version will be left up for the time being, in case I broke something in V2. Next update will probably be the Idgames release. 2 Quote Share this post Link to post
terminator Posted April 25, 2021 (edited) looks wicked. will check this out. congrats on the v2 release! Edited April 25, 2021 by saibog 1 Quote Share this post Link to post
terminator Posted April 27, 2021 (edited) hi. just completed your mapset in [uv]. though visually vanilla flavoured, some levels were astoundingly beautiful. gameplay is sometimes carnage with scarce health and ammo. level 6 onwards were very challenging. love it. congratulations and many thanks for producing such a delighful mapset. Edited April 27, 2021 by saibog 2 Quote Share this post Link to post
NuMetalManiak Posted May 10, 2021 Huh, I felt like I recognized some of these levels! They look a lot better than before with the next texturing and the gameplay is definitely top notch. 1 Quote Share this post Link to post
A2Rob Posted May 10, 2021 Now available on idgames. Includes an additional level in the Map31 slot, a harder version of "The Close Encounter" before it was toned down for the Map06 slot. Pretty much identical to how it was in "Isolation". Spoiler Thanks for the suggestion@Scotty. 5 Quote Share this post Link to post
Valboom Posted May 11, 2021 (edited) Congratulations for the release! Edited May 11, 2021 by Valboom 1 Quote Share this post Link to post
Shepardus Posted May 12, 2021 I played the first three maps of this and enjoyed them. They were modest as one might expect from the earlier levels of a wad, but not entirely without teeth. The visuals are clean and pleasing to the eye, too. Looking forward to playing the rest, and congrats on the release! 1 Quote Share this post Link to post
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