Major Arlene Posted April 19, 2021 If you're recording a demo for speedrunning purposes for a GZDoom wad I would recommend using an actual video recording software to do so. GZDoom demos do not have any backwards compatibility. 2 Quote Share this post Link to post
Nine Inch Heels Posted April 19, 2021 (edited) The rule of thumb is to never use GZDoom for anything speedrunning unless the content you're looking to run necessitates usage of that port, which is due to differences I can't be arsed to get into because even the "strict" settings are not accurate enough to allow GZDoom demos to compete with demos recorded with DSDA doom and other ports that happen to be accurate... Also, speedruns without tangible data in the form of a playable demo-file will not be accepted, because YT videos do not count as a proof of legitimacy due to a lack of tangible and examinable data for the purpose of getting an entry on the DSDArchive, or SpeedRun.com... With that out the way, last I recorded anything with it, GZDoom responded to command line arguments like any other port, therefore, command line arguments like this should work: GZDoom.exe -iwad /path/to/doom.WAD -file yourcustom.WAD -skill 1/2/3/4 -warp XY -record my_demo Edited April 19, 2021 by Nine Inch Heels 8 Quote Share this post Link to post
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