printz Posted April 22, 2021 (edited) The Eternity Engine automap now has an overlay mode, where it acts like a HUD on top of your game view. The interface is equivalent to that of PrBoom+ and Crispy Doom: while inside the automap, you can press a key to toggle the overlay mode, similar to how you can toggle the follow mode or the grid. You will get it on tomorrow's DRDteam devbuild. Here's how it looks: To activate it, you may need to bind a key to it. On a new Eternity install, it is the o key, but if you're upgrading Eternity, you'll need to bind it. Go to: Options > Key Bindings > Functions > automap page and bind a key to Overlay Mode (or use the console: bind o map_overlay). EDIT: I updated the picture. Initially it had the textual HUD elements visible during the overlay map, but now they can only be seen in the classic map, after user feedback. Edited April 22, 2021 by printz 10 Quote Share this post Link to post
printz Posted April 22, 2021 I've updated it to no longer show the map name, coordinates, time in the overlay view. For them, you need to switch to the classic view (using the same key). 0 Quote Share this post Link to post
Valboom Posted April 22, 2021 (edited) Good news! Edited May 15, 2021 by Valboom 0 Quote Share this post Link to post
Shepardus Posted April 24, 2021 Awesome! When I played Heartland this was one of the few things I really missed from Crispy Doom and PrBoom+. 0 Quote Share this post Link to post
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